Table of Contents

Class AssetBindings

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
public sealed class AssetBindings
Inheritance
AssetBindings
Inherited Members

Properties

AmbienceFX

public AssetDefinitionBinding<AmbienceFX> AmbienceFX { get; }

Property Value

AssetDefinitionBinding<AmbienceFX>

AudioCategory

public AssetDefinitionBinding<AudioCategory> AudioCategory { get; }

Property Value

AssetDefinitionBinding<AudioCategory>

AudioState

public AssetDefinitionBinding<AudioState> AudioState { get; }

Property Value

AssetDefinitionBinding<AudioState>

BlockBoundingBoxes

public AssetDefinitionBinding<BlockBoundingBoxes> BlockBoundingBoxes { get; }

Property Value

AssetDefinitionBinding<BlockBoundingBoxes>

BlockBreakingDecal

public AssetDefinitionBinding<BlockBreakingDecal> BlockBreakingDecal { get; }

Property Value

AssetDefinitionBinding<BlockBreakingDecal>

BlockGroup

public AssetDefinitionBinding<BlockGroup> BlockGroup { get; }

Property Value

AssetDefinitionBinding<BlockGroup>

BlockParticleSet

public AssetDefinitionBinding<BlockParticleSet> BlockParticleSet { get; }

Property Value

AssetDefinitionBinding<BlockParticleSet>

BlockSet

public AssetDefinitionBinding<BlockSet> BlockSet { get; }

Property Value

AssetDefinitionBinding<BlockSet>

BlockSoundSet

public AssetDefinitionBinding<BlockSoundSet> BlockSoundSet { get; }

Property Value

AssetDefinitionBinding<BlockSoundSet>

BlockType

public AssetDefinitionBinding<BlockType> BlockType { get; }

Property Value

AssetDefinitionBinding<BlockType>

BlockTypeListAsset

public AssetDefinitionBinding<BlockTypeListAsset> BlockTypeListAsset { get; }

Property Value

AssetDefinitionBinding<BlockTypeListAsset>

CameraEffect

public AssetDefinitionBinding<CameraEffect> CameraEffect { get; }

Property Value

AssetDefinitionBinding<CameraEffect>

CameraShake

public AssetDefinitionBinding<CameraShake> CameraShake { get; }

Property Value

AssetDefinitionBinding<CameraShake>

CraftingRecipe

public AssetDefinitionBinding<CraftingRecipe> CraftingRecipe { get; }

Property Value

AssetDefinitionBinding<CraftingRecipe>

DamageCause

public AssetDefinitionBinding<DamageCause> DamageCause { get; }

Property Value

AssetDefinitionBinding<DamageCause>

EntityEffect

public AssetDefinitionBinding<EntityEffect> EntityEffect { get; }

Property Value

AssetDefinitionBinding<EntityEffect>

EntityStatType

public AssetDefinitionBinding<EntityStatType> EntityStatType { get; }

Property Value

AssetDefinitionBinding<EntityStatType>

Environment

public AssetDefinitionBinding<Environment> Environment { get; }

Property Value

AssetDefinitionBinding<Environment>

EqualizerEffect

public AssetDefinitionBinding<EqualizerEffect> EqualizerEffect { get; }

Property Value

AssetDefinitionBinding<EqualizerEffect>

FieldcraftCategory

public AssetDefinitionBinding<FieldcraftCategory> FieldcraftCategory { get; }

Property Value

AssetDefinitionBinding<FieldcraftCategory>

Fluid

public AssetDefinitionBinding<Fluid> Fluid { get; }

Property Value

AssetDefinitionBinding<Fluid>

FluidFX

public AssetDefinitionBinding<FluidFX> FluidFX { get; }

Property Value

AssetDefinitionBinding<FluidFX>

GrowthModifierAsset

public AssetDefinitionBinding<GrowthModifierAsset> GrowthModifierAsset { get; }

Property Value

AssetDefinitionBinding<GrowthModifierAsset>

HitboxCollisionConfig

public AssetDefinitionBinding<HitboxCollisionConfig> HitboxCollisionConfig { get; }

Property Value

AssetDefinitionBinding<HitboxCollisionConfig>

HolderComponents

public HolderComponentCases HolderComponents { get; }

Property Value

HolderComponentCases

Interaction

public AssetDefinitionBinding<Interaction> Interaction { get; }

Property Value

AssetDefinitionBinding<Interaction>

Item

public AssetDefinitionBinding<Item> Item { get; }

Property Value

AssetDefinitionBinding<Item>

ItemCategory

public AssetDefinitionBinding<ItemCategory> ItemCategory { get; }

Property Value

AssetDefinitionBinding<ItemCategory>

ItemDropList

public AssetDefinitionBinding<ItemDropList> ItemDropList { get; }

Property Value

AssetDefinitionBinding<ItemDropList>

ItemPlayerAnimations

public AssetDefinitionBinding<ItemPlayerAnimations> ItemPlayerAnimations { get; }

Property Value

AssetDefinitionBinding<ItemPlayerAnimations>

ItemQuality

public AssetDefinitionBinding<ItemQuality> ItemQuality { get; }

Property Value

AssetDefinitionBinding<ItemQuality>

ItemReticleConfig

public AssetDefinitionBinding<ItemReticleConfig> ItemReticleConfig { get; }

Property Value

AssetDefinitionBinding<ItemReticleConfig>

ItemSoundSet

public AssetDefinitionBinding<ItemSoundSet> ItemSoundSet { get; }

Property Value

AssetDefinitionBinding<ItemSoundSet>

ItemToolSpec

public AssetDefinitionBinding<ItemToolSpec> ItemToolSpec { get; }

Property Value

AssetDefinitionBinding<ItemToolSpec>

ModelAsset

public AssetDefinitionBinding<ModelAsset> ModelAsset { get; }

Property Value

AssetDefinitionBinding<ModelAsset>

ModelVFX

public AssetDefinitionBinding<ModelVFX> ModelVFX { get; }

Property Value

AssetDefinitionBinding<ModelVFX>

MovementConfig

public AssetDefinitionBinding<MovementConfig> MovementConfig { get; }

Property Value

AssetDefinitionBinding<MovementConfig>

MusicContainer

public AssetDefinitionBinding<MusicContainer> MusicContainer { get; }

Property Value

AssetDefinitionBinding<MusicContainer>

NPCGroup

public AssetDefinitionBinding<NPCGroup> NPCGroup { get; }

Property Value

AssetDefinitionBinding<NPCGroup>

ParticleSpawner

public AssetDefinitionBinding<ParticleSpawner> ParticleSpawner { get; }

Property Value

AssetDefinitionBinding<ParticleSpawner>

ParticleSystem

public AssetDefinitionBinding<ParticleSystem> ParticleSystem { get; }

Property Value

AssetDefinitionBinding<ParticleSystem>

PatternedConnectedBlockRuleSetAsset

public AssetDefinitionBinding<PatternedConnectedBlockRuleSetAsset> PatternedConnectedBlockRuleSetAsset { get; }

Property Value

AssetDefinitionBinding<PatternedConnectedBlockRuleSetAsset>

PhysicalMaterial

public AssetDefinitionBinding<PhysicalMaterial> PhysicalMaterial { get; }

Property Value

AssetDefinitionBinding<PhysicalMaterial>

PrefabListAsset

public AssetDefinitionBinding<PrefabListAsset> PrefabListAsset { get; }

Property Value

AssetDefinitionBinding<PrefabListAsset>

ProjectileConfig

public AssetDefinitionBinding<ProjectileConfig> ProjectileConfig { get; }

Property Value

AssetDefinitionBinding<ProjectileConfig>

RepulsionConfig

public AssetDefinitionBinding<RepulsionConfig> RepulsionConfig { get; }

Property Value

AssetDefinitionBinding<RepulsionConfig>

ResourceType

public AssetDefinitionBinding<ResourceType> ResourceType { get; }

Property Value

AssetDefinitionBinding<ResourceType>

ReverbEffect

public AssetDefinitionBinding<ReverbEffect> ReverbEffect { get; }

Property Value

AssetDefinitionBinding<ReverbEffect>

RootInteraction

public AssetDefinitionBinding<RootInteraction> RootInteraction { get; }

Property Value

AssetDefinitionBinding<RootInteraction>

SoundEvent

public AssetDefinitionBinding<SoundEvent> SoundEvent { get; }

Property Value

AssetDefinitionBinding<SoundEvent>

SoundSet

public AssetDefinitionBinding<SoundSet> SoundSet { get; }

Property Value

AssetDefinitionBinding<SoundSet>

StageAsset

public AssetDefinitionBinding<StageAsset> StageAsset { get; }

Property Value

AssetDefinitionBinding<StageAsset>

TagPattern

public AssetDefinitionBinding<TagPattern> TagPattern { get; }

Property Value

AssetDefinitionBinding<TagPattern>

Trail

public AssetDefinitionBinding<Trail> Trail { get; }

Property Value

AssetDefinitionBinding<Trail>

UnarmedInteractions

public AssetDefinitionBinding<UnarmedInteractions> UnarmedInteractions { get; }

Property Value

AssetDefinitionBinding<UnarmedInteractions>

ViewBobbing

public AssetDefinitionBinding<ViewBobbing> ViewBobbing { get; }

Property Value

AssetDefinitionBinding<ViewBobbing>

Weather

public AssetDefinitionBinding<Weather> Weather { get; }

Property Value

AssetDefinitionBinding<Weather>

WorldEventAsset

public AssetDefinitionBinding<WorldEventAsset> WorldEventAsset { get; }

Property Value

AssetDefinitionBinding<WorldEventAsset>

Methods

RegisterBlockTypeConnectedBlockRuleSetCase(CodecMapCase<BlockTypeConnectedBlockRuleSet>)

Registers one plugin case.

public void RegisterBlockTypeConnectedBlockRuleSetCase(CodecMapCase<BlockTypeConnectedBlockRuleSet> codecCase)

Parameters

codecCase CodecMapCase<BlockTypeConnectedBlockRuleSet>

RegisterBlockTypeRandomTickProcedureCase(CodecMapCase<BlockTypeRandomTickProcedure>)

Registers one plugin case.

public void RegisterBlockTypeRandomTickProcedureCase(CodecMapCase<BlockTypeRandomTickProcedure> codecCase)

Parameters

codecCase CodecMapCase<BlockTypeRandomTickProcedure>

RegisterBlockTypeTickProcedureCase(CodecMapCase<BlockTypeTickProcedure>)

Registers one plugin case.

public void RegisterBlockTypeTickProcedureCase(CodecMapCase<BlockTypeTickProcedure> codecCase)

Parameters

codecCase CodecMapCase<BlockTypeTickProcedure>

RegisterBuilderToolArgsCase(CodecMapCase<BuilderToolArgs>)

Registers one plugin case.

public void RegisterBuilderToolArgsCase(CodecMapCase<BuilderToolArgs> codecCase)

Parameters

codecCase CodecMapCase<BuilderToolArgs>

RegisterCameraEffectCase(CodecMapCase<CameraEffect>)

Registers one plugin case.

public void RegisterCameraEffectCase(CodecMapCase<CameraEffect> codecCase)

Parameters

codecCase CodecMapCase<CameraEffect>

RegisterConfigActionsCase(CodecMapCase<ConfigActions>)

Registers one plugin case without changing the default.

public void RegisterConfigActionsCase(CodecMapCase<ConfigActions> codecCase)

Parameters

codecCase CodecMapCase<ConfigActions>

RegisterConfigActionsCase(CodecMapCase<ConfigActions>, int)

Registers one plugin case with its default-selection priority.

public void RegisterConfigActionsCase(CodecMapCase<ConfigActions> codecCase, int priority)

Parameters

codecCase CodecMapCase<ConfigActions>
priority int

Remarks

Lower values win. The winning case may omit the discriminator when encoded. A tie at the lowest value faults binding.

RegisterConfigConditionsCase(CodecMapCase<ConfigConditions>)

Registers one plugin case without changing the default.

public void RegisterConfigConditionsCase(CodecMapCase<ConfigConditions> codecCase)

Parameters

codecCase CodecMapCase<ConfigConditions>

RegisterConfigConditionsCase(CodecMapCase<ConfigConditions>, int)

Registers one plugin case with its default-selection priority.

public void RegisterConfigConditionsCase(CodecMapCase<ConfigConditions> codecCase, int priority)

Parameters

codecCase CodecMapCase<ConfigConditions>
priority int

Remarks

Lower values win. The winning case may omit the discriminator when encoded. A tie at the lowest value faults binding.

RegisterConfigContentCase(CodecMapCase<ConfigContent>)

Registers one plugin case without changing the default.

public void RegisterConfigContentCase(CodecMapCase<ConfigContent> codecCase)

Parameters

codecCase CodecMapCase<ConfigContent>

RegisterConfigContentCase(CodecMapCase<ConfigContent>, int)

Registers one plugin case with its default-selection priority.

public void RegisterConfigContentCase(CodecMapCase<ConfigContent> codecCase, int priority)

Parameters

codecCase CodecMapCase<ConfigContent>
priority int

Remarks

Lower values win. The winning case may omit the discriminator when encoded. A tie at the lowest value faults binding.

RegisterConfigLocationTypeCase(CodecMapCase<ConfigLocationType>)

Registers one plugin case without changing the default.

public void RegisterConfigLocationTypeCase(CodecMapCase<ConfigLocationType> codecCase)

Parameters

codecCase CodecMapCase<ConfigLocationType>

RegisterConfigLocationTypeCase(CodecMapCase<ConfigLocationType>, int)

Registers one plugin case with its default-selection priority.

public void RegisterConfigLocationTypeCase(CodecMapCase<ConfigLocationType> codecCase, int priority)

Parameters

codecCase CodecMapCase<ConfigLocationType>
priority int

Remarks

Lower values win. The winning case may omit the discriminator when encoded. A tie at the lowest value faults binding.

RegisterConnectedBlockRuleCase(CodecMapCase<ConnectedBlockRule>)

Registers one plugin case.

public void RegisterConnectedBlockRuleCase(CodecMapCase<ConnectedBlockRule> codecCase)

Parameters

codecCase CodecMapCase<ConnectedBlockRule>

RegisterConnectedBlockShapeCase(CodecMapCase<ConnectedBlockShape>)

Registers one plugin case.

public void RegisterConnectedBlockShapeCase(CodecMapCase<ConnectedBlockShape> codecCase)

Parameters

codecCase CodecMapCase<ConnectedBlockShape>

RegisterCoopBlockStorageCase(CodecMapCase<CoopBlockStorage>)

Registers one plugin case without changing the default.

public void RegisterCoopBlockStorageCase(CodecMapCase<CoopBlockStorage> codecCase)

Parameters

codecCase CodecMapCase<CoopBlockStorage>

RegisterCoopBlockStorageCase(CodecMapCase<CoopBlockStorage>, int)

Registers one plugin case with its default-selection priority.

public void RegisterCoopBlockStorageCase(CodecMapCase<CoopBlockStorage> codecCase, int priority)

Parameters

codecCase CodecMapCase<CoopBlockStorage>
priority int

Remarks

Lower values win. The winning case may omit the discriminator when encoded. A tie at the lowest value faults binding.

RegisterDamageEffectsKnockbackCase(CodecMapCase<DamageEffectsKnockback>)

Registers one plugin case without changing the default.

public void RegisterDamageEffectsKnockbackCase(CodecMapCase<DamageEffectsKnockback> codecCase)

Parameters

codecCase CodecMapCase<DamageEffectsKnockback>

RegisterDamageEffectsKnockbackCase(CodecMapCase<DamageEffectsKnockback>, int)

Registers one plugin case with its default-selection priority.

public void RegisterDamageEffectsKnockbackCase(CodecMapCase<DamageEffectsKnockback> codecCase, int priority)

Parameters

codecCase CodecMapCase<DamageEffectsKnockback>
priority int

Remarks

Lower values win. The winning case may omit the discriminator when encoded. A tie at the lowest value faults binding.

RegisterDirectionalGrowthBehaviourLocationConditionsCase(CodecMapCase<DirectionalGrowthBehaviourLocationConditions>)

Registers one plugin case.

public void RegisterDirectionalGrowthBehaviourLocationConditionsCase(CodecMapCase<DirectionalGrowthBehaviourLocationConditions> codecCase)

Parameters

codecCase CodecMapCase<DirectionalGrowthBehaviourLocationConditions>

RegisterEffectsActionShapeCase(CodecMapCase<EffectsActionShape>)

Registers one plugin case without changing the default.

public void RegisterEffectsActionShapeCase(CodecMapCase<EffectsActionShape> codecCase)

Parameters

codecCase CodecMapCase<EffectsActionShape>

RegisterEffectsActionShapeCase(CodecMapCase<EffectsActionShape>, int)

Registers one plugin case with its default-selection priority.

public void RegisterEffectsActionShapeCase(CodecMapCase<EffectsActionShape> codecCase, int priority)

Parameters

codecCase CodecMapCase<EffectsActionShape>
priority int

Remarks

Lower values win. The winning case may omit the discriminator when encoded. A tie at the lowest value faults binding.

RegisterEntityEffectApplyConditionsCase(CodecMapCase<EntityEffectApplyConditions>)

Registers one plugin case.

public void RegisterEntityEffectApplyConditionsCase(CodecMapCase<EntityEffectApplyConditions> codecCase)

Parameters

codecCase CodecMapCase<EntityEffectApplyConditions>

RegisterFallingBlockSettingsImpactCase(CodecMapCase<FallingBlockSettingsImpact>)

Registers one plugin case without changing the default.

public void RegisterFallingBlockSettingsImpactCase(CodecMapCase<FallingBlockSettingsImpact> codecCase)

Parameters

codecCase CodecMapCase<FallingBlockSettingsImpact>

RegisterFallingBlockSettingsImpactCase(CodecMapCase<FallingBlockSettingsImpact>, int)

Registers one plugin case with its default-selection priority.

public void RegisterFallingBlockSettingsImpactCase(CodecMapCase<FallingBlockSettingsImpact> codecCase, int priority)

Parameters

codecCase CodecMapCase<FallingBlockSettingsImpact>
priority int

Remarks

Lower values win. The winning case may omit the discriminator when encoded. A tie at the lowest value faults binding.

RegisterFarmingDataStagesCase(CodecMapCase<FarmingDataStages>)

Registers one plugin case.

public void RegisterFarmingDataStagesCase(CodecMapCase<FarmingDataStages> codecCase)

Parameters

codecCase CodecMapCase<FarmingDataStages>

RegisterFluidTickerCase(CodecMapCase<FluidTicker>)

Registers one plugin case without changing the default.

public void RegisterFluidTickerCase(CodecMapCase<FluidTicker> codecCase)

Parameters

codecCase CodecMapCase<FluidTicker>

RegisterFluidTickerCase(CodecMapCase<FluidTicker>, int)

Registers one plugin case with its default-selection priority.

public void RegisterFluidTickerCase(CodecMapCase<FluidTicker> codecCase, int priority)

Parameters

codecCase CodecMapCase<FluidTicker>
priority int

Remarks

Lower values win. The winning case may omit the discriminator when encoded. A tie at the lowest value faults binding.

RegisterGrowthModifierAssetCase(CodecMapCase<GrowthModifierAsset>)

Registers one plugin case.

public void RegisterGrowthModifierAssetCase(CodecMapCase<GrowthModifierAsset> codecCase)

Parameters

codecCase CodecMapCase<GrowthModifierAsset>

RegisterHitEntityMatchersCase(CodecMapCase<HitEntityMatchers>)

Registers one plugin case.

public void RegisterHitEntityMatchersCase(CodecMapCase<HitEntityMatchers> codecCase)

Parameters

codecCase CodecMapCase<HitEntityMatchers>

RegisterHolderComponent<TValue>(KeyedCodecCase<TValue>)

public void RegisterHolderComponent<TValue>(KeyedCodecCase<TValue> codecCase)

Parameters

codecCase KeyedCodecCase<TValue>

Type Parameters

TValue

RegisterHolderComponent<TValue>(string, Func<Codec<Holder>, Codec<TValue>>)

public KeyedCodecCase<TValue> RegisterHolderComponent<TValue>(string key, Func<Codec<Holder>, Codec<TValue>> createCodec)

Parameters

key string
createCodec Func<Codec<Holder>, Codec<TValue>>

Returns

KeyedCodecCase<TValue>

Type Parameters

TValue

RegisterInteractionCase(CodecMapCase<Interaction>)

Registers one plugin case.

public void RegisterInteractionCase(CodecMapCase<Interaction> codecCase)

Parameters

codecCase CodecMapCase<Interaction>

RegisterItemDropListContainerCase(CodecMapCase<ItemDropListContainer>)

Registers one plugin case.

public void RegisterItemDropListContainerCase(CodecMapCase<ItemDropListContainer> codecCase)

Parameters

codecCase CodecMapCase<ItemDropListContainer>

RegisterItemToolBreakShapeCase(CodecMapCase<ItemToolBreakShape>)

Registers one plugin case.

public void RegisterItemToolBreakShapeCase(CodecMapCase<ItemToolBreakShape> codecCase)

Parameters

codecCase CodecMapCase<ItemToolBreakShape>

RegisterModifyIntervalConditionInteractionModifierCase(CodecMapCase<ModifyIntervalConditionInteractionModifier>)

Registers one plugin case.

public void RegisterModifyIntervalConditionInteractionModifierCase(CodecMapCase<ModifyIntervalConditionInteractionModifier> codecCase)

Parameters

codecCase CodecMapCase<ModifyIntervalConditionInteractionModifier>

RegisterModifyRulesEffectRuleCase(CodecMapCase<ModifyRulesEffectRule>)

Registers one plugin case.

public void RegisterModifyRulesEffectRuleCase(CodecMapCase<ModifyRulesEffectRule> codecCase)

Parameters

codecCase CodecMapCase<ModifyRulesEffectRule>

RegisterMusicContainerCase(CodecMapCase<MusicContainer>)

Registers one plugin case.

public void RegisterMusicContainerCase(CodecMapCase<MusicContainer> codecCase)

Parameters

codecCase CodecMapCase<MusicContainer>

RegisterOpenCustomUIInteractionPageCase(CodecMapCase<OpenCustomUIInteractionPage>)

Registers one plugin case.

public void RegisterOpenCustomUIInteractionPageCase(CodecMapCase<OpenCustomUIInteractionPage> codecCase)

Parameters

codecCase CodecMapCase<OpenCustomUIInteractionPage>

RegisterProjectileConfigPhysicsCase(CodecMapCase<ProjectileConfigPhysics>)

Registers one plugin case.

public void RegisterProjectileConfigPhysicsCase(CodecMapCase<ProjectileConfigPhysics> codecCase)

Parameters

codecCase CodecMapCase<ProjectileConfigPhysics>

RegisterSelectInteractionSelectorCase(CodecMapCase<SelectInteractionSelector>)

Registers one plugin case.

public void RegisterSelectInteractionSelectorCase(CodecMapCase<SelectInteractionSelector> codecCase)

Parameters

codecCase CodecMapCase<SelectInteractionSelector>

RegisterSpawnDeployableAtHitLocationInteractionConfigCase(CodecMapCase<SpawnDeployableAtHitLocationInteractionConfig>)

Registers one plugin case.

public void RegisterSpawnDeployableAtHitLocationInteractionConfigCase(CodecMapCase<SpawnDeployableAtHitLocationInteractionConfig> codecCase)

Parameters

codecCase CodecMapCase<SpawnDeployableAtHitLocationInteractionConfig>

RegisterSpawnTriggerVolumeInteractionShapeCase(CodecMapCase<SpawnTriggerVolumeInteractionShape>)

Registers one plugin case.

public void RegisterSpawnTriggerVolumeInteractionShapeCase(CodecMapCase<SpawnTriggerVolumeInteractionShape> codecCase)

Parameters

codecCase CodecMapCase<SpawnTriggerVolumeInteractionShape>

RegisterSpreadFarmingStageDataGrowthBehavioursCase(CodecMapCase<SpreadFarmingStageDataGrowthBehaviours>)

Registers one plugin case.

public void RegisterSpreadFarmingStageDataGrowthBehavioursCase(CodecMapCase<SpreadFarmingStageDataGrowthBehaviours> codecCase)

Parameters

codecCase CodecMapCase<SpreadFarmingStageDataGrowthBehaviours>

RegisterStartObjectiveInteractionSetupCase(CodecMapCase<StartObjectiveInteractionSetup>)

Registers one plugin case.

public void RegisterStartObjectiveInteractionSetupCase(CodecMapCase<StartObjectiveInteractionSetup> codecCase)

Parameters

codecCase CodecMapCase<StartObjectiveInteractionSetup>

RegisterTagPatternCase(CodecMapCase<TagPattern>)

Registers one plugin case.

public void RegisterTagPatternCase(CodecMapCase<TagPattern> codecCase)

Parameters

codecCase CodecMapCase<TagPattern>

RegisterTriggerVolumeConditionsCase(CodecMapCase<TriggerVolumeConditions>)

Registers one plugin case.

public void RegisterTriggerVolumeConditionsCase(CodecMapCase<TriggerVolumeConditions> codecCase)

Parameters

codecCase CodecMapCase<TriggerVolumeConditions>

RegisterTriggerVolumeEffectsCase(CodecMapCase<TriggerVolumeEffects>)

Registers one plugin case.

public void RegisterTriggerVolumeEffectsCase(CodecMapCase<TriggerVolumeEffects> codecCase)

Parameters

codecCase CodecMapCase<TriggerVolumeEffects>