Class WorldEventAsset
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
[SchemaImported("assets/WorldEventAsset.json#", "857dec738f700f08903236db6d0faf794a30b069e1102649d3069d34b620d188")]
public sealed record WorldEventAsset : IEquatable<WorldEventAsset>
- Inheritance
-
WorldEventAsset
- Implements
-
- Inherited Members
-
Properties
Codec
public static Codec<WorldEventAsset> Codec { get; }
Property Value
- Codec<WorldEventAsset>
InstanceCountMax
public int InstanceCountMax { get; init; }
Property Value
- int
IterationCount
public int IterationCount { get; init; }
Property Value
- int
Persistent
public bool Persistent { get; init; }
Property Value
- bool
PlayerCountMin
public int PlayerCountMin { get; init; }
Property Value
- int
Root
public string? Root { get; init; }
Property Value
- string