Table of Contents

Class WorldEventAsset

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
[SchemaImported("assets/WorldEventAsset.json#", "857dec738f700f08903236db6d0faf794a30b069e1102649d3069d34b620d188")]
public sealed record WorldEventAsset : IEquatable<WorldEventAsset>
Inheritance
WorldEventAsset
Implements
Inherited Members

Properties

Codec

public static Codec<WorldEventAsset> Codec { get; }

Property Value

Codec<WorldEventAsset>

InstanceCountMax

public int InstanceCountMax { get; init; }

Property Value

int

IterationCount

public int IterationCount { get; init; }

Property Value

int

Persistent

public bool Persistent { get; init; }

Property Value

bool

PlayerCountMin

public int PlayerCountMin { get; init; }

Property Value

int

Root

public string? Root { get; init; }

Property Value

string