Class AmbienceFX
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
[SchemaImported("assets/AmbienceFX.json#", "bdab72a9778a5722914c6b00dcf56a7dee082a285cf827ba7f7b14979ad4d477")]
public sealed record AmbienceFX : IEquatable<AmbienceFX>
- Inheritance
-
AmbienceFX
- Implements
-
- Inherited Members
-
Properties
AmbientBed
public AmbienceFXAmbientBed? AmbientBed { get; init; }
Property Value
- AmbienceFXAmbientBed
AudioCategory
public string? AudioCategory { get; init; }
Property Value
- string
BlockedAmbienceFxIds
public List<string>? BlockedAmbienceFxIds { get; init; }
Property Value
- List<string>
Codec
public static Codec<AmbienceFX> Codec { get; }
Property Value
- Codec<AmbienceFX>
Conditions
public AmbienceFXConditions? Conditions { get; init; }
Property Value
- AmbienceFXConditions
Music
public AmbienceFXMusic? Music { get; init; }
Property Value
- AmbienceFXMusic
MusicContainer
public string? MusicContainer { get; init; }
Property Value
- string
Priority
public int Priority { get; init; }
Property Value
- int
SetStates
public List<AmbienceStateWriteConfig>? SetStates { get; init; }
Property Value
- List<AmbienceStateWriteConfig>
SoundEffect
public AmbienceFXSoundEffect? SoundEffect { get; init; }
Property Value
- AmbienceFXSoundEffect
Sounds
public List<AmbienceFXSound>? Sounds { get; init; }
Property Value
- List<AmbienceFXSound>