Table of Contents

Class FluidFX

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
[SchemaImported("assets/FluidFX.json#", "761de11157659c42bb4393a5773ef9f9a1e086aca98975c8ddbd0a81cc244ea5")]
public sealed record FluidFX : IEquatable<FluidFX>
Inheritance
FluidFX
Implements
Inherited Members

Properties

Codec

public static Codec<FluidFX> Codec { get; }

Property Value

Codec<FluidFX>

ColorsFilter

public List<float>? ColorsFilter { get; init; }

Property Value

List<float>

ColorsSaturation

public float ColorsSaturation { get; init; }

Property Value

float

DistortionAmplitude

public float DistortionAmplitude { get; init; }

Property Value

float

DistortionFrequency

public float DistortionFrequency { get; init; }

Property Value

float

Fog

public FluidFog Fog { get; init; }

Property Value

FluidFog

FogColor

public string? FogColor { get; init; }

Property Value

string

FogDepthFalloff

public float FogDepthFalloff { get; init; }

Property Value

float

FogDepthStart

public float FogDepthStart { get; init; }

Property Value

float

FogDistance

public List<float>? FogDistance { get; init; }

Property Value

List<float>

MovementSettings

public FluidFXMovementSettings? MovementSettings { get; init; }

Property Value

FluidFXMovementSettings

Particle

public FluidParticle? Particle { get; init; }

Property Value

FluidParticle