Table of Contents

Class Environment

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
[SchemaImported("assets/Environment.json#", "60d8c75e02c8e14057593196b752a5298ce912c2c3ac66945a3a8954d7e7ec2c")]
public sealed record Environment : IEquatable<Environment>
Inheritance
Environment
Implements
Inherited Members

Properties

BlockModificationAllowed

public bool BlockModificationAllowed { get; init; }

Property Value

bool

Codec

public static Codec<Environment> Codec { get; }

Property Value

Codec<Environment>

FluidParticles

public Dictionary<string, FluidParticle>? FluidParticles { get; init; }

Property Value

Dictionary<string, FluidParticle>

SpawnDensity

public double SpawnDensity { get; init; }

Property Value

double

WaterTint

public string? WaterTint { get; init; }

Property Value

string

WeatherForecastSeed

public string? WeatherForecastSeed { get; init; }

Property Value

string

WeatherForecasts

public Dictionary<string, List<WeatherForecast>> WeatherForecasts { get; init; }

Property Value

Dictionary<string, List<WeatherForecast>>