Class Environment
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
[SchemaImported("assets/Environment.json#", "60d8c75e02c8e14057593196b752a5298ce912c2c3ac66945a3a8954d7e7ec2c")]
public sealed record Environment : IEquatable<Environment>
- Inheritance
-
Environment
- Implements
-
- Inherited Members
-
Properties
BlockModificationAllowed
public bool BlockModificationAllowed { get; init; }
Property Value
- bool
Codec
public static Codec<Environment> Codec { get; }
Property Value
- Codec<Environment>
FluidParticles
public Dictionary<string, FluidParticle>? FluidParticles { get; init; }
Property Value
- Dictionary<string, FluidParticle>
SpawnDensity
public double SpawnDensity { get; init; }
Property Value
- double
WaterTint
public string? WaterTint { get; init; }
Property Value
- string
WeatherForecastSeed
public string? WeatherForecastSeed { get; init; }
Property Value
- string
WeatherForecasts
public Dictionary<string, List<WeatherForecast>> WeatherForecasts { get; init; }
Property Value
- Dictionary<string, List<WeatherForecast>>