Class ParticleSystem
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
[SchemaImported("assets/ParticleSystem.json#", "66433c9557c6f1646df112f07800993590f806270c9488ae176350c6e247daa4")]
public sealed record ParticleSystem : IEquatable<ParticleSystem>
- Inheritance
-
ParticleSystem
- Implements
-
- Inherited Members
-
Properties
BoundingRadius
public float? BoundingRadius { get; init; }
Property Value
- float?
Codec
public static Codec<ParticleSystem> Codec { get; }
Property Value
- Codec<ParticleSystem>
CullDistance
public float? CullDistance { get; init; }
Property Value
- float?
IsImportant
public bool IsImportant { get; init; }
Property Value
- bool
LifeSpan
public float? LifeSpan { get; init; }
Property Value
- float?
Spawners
public List<ParticleSpawnerGroup> Spawners { get; init; }
Property Value
- List<ParticleSpawnerGroup>