Class Beam
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
[SchemaImported("assets/Beam.json#", "0e7d67192ae7a0b09b76182a732f0640c920384db51e2b8dfe2d89162a376f4b")]
public sealed record Beam : IEquatable<Beam>
- Inheritance
-
Beam
- Implements
- Inherited Members
Properties
Codec
public static Codec<Beam> Codec { get; }
Property Value
TexturePath
public string? TexturePath { get; init; }