Class ReplicationEnvelope
- Namespace
- Shard.Gameplay.World
- Assembly
- Shard.Gameplay.World.dll
Copied outbound work for one connection and one World tick.
public sealed class ReplicationEnvelope
- Inheritance
-
ReplicationEnvelope
- Inherited Members
Properties
ConnectionId
public ReplicationConnectionId ConnectionId { get; }
Property Value
EntityUpdates
public ReadOnlyCollection<ReplicationEntityUpdate> EntityUpdates { get; }
Property Value
RemovedEntities
public ReadOnlyCollection<NetworkEntityId> RemovedEntities { get; }