Table of Contents

Class ReplicationEntityUpdate

Namespace
Shard.Gameplay.World
Assembly
Shard.Gameplay.World.dll

Capability changes for one introduced network entity.

public sealed class ReplicationEntityUpdate
Inheritance
ReplicationEntityUpdate
Inherited Members

Properties

NetworkId

public NetworkEntityId NetworkId { get; }

Property Value

NetworkEntityId

Projections

public ReadOnlyCollection<ReplicationProjection> Projections { get; }

Property Value

ReadOnlyCollection<ReplicationProjection>

RemovedCapabilities

public ReadOnlyCollection<ReplicationUpdateKind> RemovedCapabilities { get; }

Property Value

ReadOnlyCollection<ReplicationUpdateKind>