Class ReplicationEntityUpdate
- Namespace
- Shard.Gameplay.World
- Assembly
- Shard.Gameplay.World.dll
Capability changes for one introduced network entity.
public sealed class ReplicationEntityUpdate
- Inheritance
-
ReplicationEntityUpdate
- Inherited Members
Properties
NetworkId
public NetworkEntityId NetworkId { get; }
Property Value
Projections
public ReadOnlyCollection<ReplicationProjection> Projections { get; }
Property Value
RemovedCapabilities
public ReadOnlyCollection<ReplicationUpdateKind> RemovedCapabilities { get; }