Class ReplicationProjection
- Namespace
- Shard.Gameplay.World
- Assembly
- Shard.Gameplay.World.dll
One retained projection or explicit transient event.
public sealed record ReplicationProjection : IEquatable<ReplicationProjection>
- Inheritance
-
ReplicationProjection
- Implements
- Inherited Members
Constructors
ReplicationProjection(ReplicationUpdateKind, ReplicationPayload, bool)
One retained projection or explicit transient event.
public ReplicationProjection(ReplicationUpdateKind Kind, ReplicationPayload Payload, bool IsTransient)
Parameters
KindReplicationUpdateKindPayloadReplicationPayloadIsTransientbool
Properties
IsTransient
public bool IsTransient { get; init; }
Property Value
Kind
public ReplicationUpdateKind Kind { get; init; }
Property Value
Payload
public ReplicationPayload Payload { get; init; }