Table of Contents

Class ReplicationProjection

Namespace
Shard.Gameplay.World
Assembly
Shard.Gameplay.World.dll

One retained projection or explicit transient event.

public sealed record ReplicationProjection : IEquatable<ReplicationProjection>
Inheritance
ReplicationProjection
Implements
Inherited Members

Constructors

ReplicationProjection(ReplicationUpdateKind, ReplicationPayload, bool)

One retained projection or explicit transient event.

public ReplicationProjection(ReplicationUpdateKind Kind, ReplicationPayload Payload, bool IsTransient)

Parameters

Kind ReplicationUpdateKind
Payload ReplicationPayload
IsTransient bool

Properties

IsTransient

public bool IsTransient { get; init; }

Property Value

bool

Kind

public ReplicationUpdateKind Kind { get; init; }

Property Value

ReplicationUpdateKind

Payload

public ReplicationPayload Payload { get; init; }

Property Value

ReplicationPayload