Namespace Shard.Gameplay.Universe.Players
Classes
- GameModeSystem
Registers core world observers and systems.
- PlayerAlreadyActiveException
Reports that an authenticated player already has an active login.
- PlayerAvatarExtensions
Provides Universe-owned avatar access for a Player.
- WorldPlayerRegistry
Owns committed Player registrations and safe avatar access for one loaded World.
Structs
Delegates
- PlayerAvatarAction
Receives one validated Player avatar during a synchronous World callback.
- PlayerAvatarAction<TState>
Receives one validated Player avatar and caller-owned state on the World thread.