Table of Contents

Namespace Shard.Gameplay.Universe.Players

Classes

GameModeSystem

Registers core world observers and systems.

Player

Represents one accepted authenticated player login.

PlayerAlreadyActiveException

Reports that an authenticated player already has an active login.

PlayerInWorldTracker

Owns committed Player bindings and safe avatar access for one loaded World.

Structs

InventoryPickupPreferences
PlayerPreferences

Delegates

PlayerAvatarAction

Receives one validated Player avatar during a synchronous World callback.

PlayerAvatarAction<TState>