Namespace Shard.Gameplay.Universe.Players
Classes
- GameModeSystem
Registers core world observers and systems.
- Player
Represents one accepted authenticated player login.
- PlayerAlreadyActiveException
Reports that an authenticated player already has an active login.
- PlayerInWorldTracker
Owns committed Player bindings and safe avatar access for one loaded World.
Structs
Delegates
- PlayerAvatarAction
Receives one validated Player avatar during a synchronous World callback.