Class AmbienceFXSound
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/AmbienceFXSound", "f16c72a326875410a8a76cf5eabaae9e55c81a495fcbebcada507bfb4b2994ee")]
public sealed record AmbienceFXSound : IEquatable<AmbienceFXSound>
- Inheritance
-
AmbienceFXSound
- Implements
-
- Inherited Members
-
Properties
Altitude
public AmbienceFXAltitude? Altitude { get; init; }
Property Value
- AmbienceFXAltitude?
BlockSoundSetId
public string? BlockSoundSetId { get; init; }
Property Value
- string
Codec
public static Codec<AmbienceFXSound> Codec { get; }
Property Value
- Codec<AmbienceFXSound>
Frequency
public Rangef Frequency { get; init; }
Property Value
- Rangef
MaxBodiesPerEmitter
public int MaxBodiesPerEmitter { get; init; }
Property Value
- int
Play3D
public AmbienceFXSoundPlay3D? Play3D { get; init; }
Property Value
- AmbienceFXSoundPlay3D?
Radius
public Range Radius { get; init; }
Property Value
- Range
SoundEventId
public string SoundEventId { get; init; }
Property Value
- string
StateBindings
public List<StateBindingConfig>? StateBindings { get; init; }
Property Value
- List<StateBindingConfig>
SunlightRange
public Rangeb? SunlightRange { get; init; }
Property Value
- Rangeb