Table of Contents

Enum EventPriority

Namespace
Shard.Modding.SDK.Event
Assembly
Shard.Modding.SDK.dll

Order in which subscribers run for an event: Lowest first … Highest last, then Monitor. Earlier handlers shape the outcome (e.g. cancel a ICancellableEvent); Monitor handlers observe the final decision and must not modify the event.

public enum EventPriority

Fields

High = 3
Highest = 4
Low = 1
Lowest = 0
Monitor = 5
Normal = 2