Table of Contents

Struct StableEntityId

Namespace
Shard.Gameplay.World
Assembly
Shard.Gameplay.World.dll

Durable identity for one logical entity within one World.

public readonly record struct StableEntityId : IEquatable<StableEntityId>
Implements
Inherited Members

Constructors

StableEntityId(Guid)

Durable identity for one logical entity within one World.

public StableEntityId(Guid Value)

Parameters

Value Guid

Properties

Value

public Guid Value { get; init; }

Property Value

Guid