Struct StableEntityId
- Namespace
- Shard.Gameplay.World
- Assembly
- Shard.Gameplay.World.dll
Durable identity for one logical entity within one World.
public readonly record struct StableEntityId : IEquatable<StableEntityId>
- Implements
- Inherited Members
Constructors
StableEntityId(Guid)
Durable identity for one logical entity within one World.
public StableEntityId(Guid Value)
Parameters
ValueGuid
Properties
Value
public Guid Value { get; init; }