Table of Contents

Class WorldStorage

Namespace
Shard.Gameplay.Universe.World
Assembly
Shard.Gameplay.Universe.dll

Describes where a gameplay world's persisted data is stored.

public sealed class WorldStorage
Inheritance
WorldStorage
Inherited Members

Constructors

WorldStorage(string)

Describes where a gameplay world's persisted data is stored.

public WorldStorage(string savePath)

Parameters

savePath string

Properties

SavePath

Gets the path to the world save root.

public string SavePath { get; }

Property Value

string

Methods

ForWorldName(string)

Creates default storage metadata for a world name.

public static WorldStorage ForWorldName(string name)

Parameters

name string

Returns

WorldStorage