Class WorldStorage
Describes where a gameplay world's persisted data is stored.
public sealed class WorldStorage
- Inheritance
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WorldStorage
- Inherited Members
Constructors
WorldStorage(string)
Describes where a gameplay world's persisted data is stored.
public WorldStorage(string savePath)
Parameters
savePathstring
Properties
SavePath
Gets the path to the world save root.
public string SavePath { get; }
Property Value
Methods
ForWorldName(string)
Creates default storage metadata for a world name.
public static WorldStorage ForWorldName(string name)
Parameters
namestring