Table of Contents

Struct PropertyPath<T>

Namespace
Shard.Assets
Assembly
Shard.Assets.dll

Identifies one generated property of an asset value.

public readonly struct PropertyPath<T> : IEquatable<PropertyPath<T>> where T : notnull

Type Parameters

T
Implements
Inherited Members

Remarks

Although generated code constructs paths from canonical wire names, the stored representation is not a serialized contract.

Methods

Equals(PropertyPath<T>)

Indicates whether the current object is equal to another object of the same type.

public bool Equals(PropertyPath<T> other)

Parameters

other PropertyPath<T>

An object to compare with this object.

Returns

bool

true if the current object is equal to the other parameter; otherwise, false.

Equals(object?)

Indicates whether this instance and a specified object are equal.

public override bool Equals(object? obj)

Parameters

obj object

The object to compare with the current instance.

Returns

bool

true if obj and this instance are the same type and represent the same value; otherwise, false.

GetHashCode()

Returns the hash code for this instance.

public override int GetHashCode()

Returns

int

A 32-bit signed integer that is the hash code for this instance.

Operators

operator ==(PropertyPath<T>, PropertyPath<T>)

public static bool operator ==(PropertyPath<T> left, PropertyPath<T> right)

Parameters

left PropertyPath<T>
right PropertyPath<T>

Returns

bool

operator !=(PropertyPath<T>, PropertyPath<T>)

public static bool operator !=(PropertyPath<T> left, PropertyPath<T> right)

Parameters

left PropertyPath<T>
right PropertyPath<T>

Returns

bool