Table of Contents

Class TeleportInstanceInteraction

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/TeleportInstanceInteraction", "c315dcb9d785376f2a52f5a5a1a634157de749161b0bcff0953c5dd57bacd4c2")]
public sealed record TeleportInstanceInteraction : Interaction, IEquatable<TeleportInstanceInteraction>
Inheritance
TeleportInstanceInteraction
Implements
Inherited Members

Properties

Camera

public InteractionCameraSettings? Camera { get; init; }

Property Value

InteractionCameraSettings

CancelOnItemChange

public bool CancelOnItemChange { get; init; }

Property Value

bool

CloseOnBlockRemove

public bool CloseOnBlockRemove { get; init; }

Property Value

bool

Codec

public static Codec<TeleportInstanceInteraction> Codec { get; }

Property Value

Codec<TeleportInstanceInteraction>

Effects

public InteractionEffects? Effects { get; init; }

Property Value

InteractionEffects

Failed

public string? Failed { get; init; }

Property Value

string

HorizontalSpeedMultiplier

public float? HorizontalSpeedMultiplier { get; init; }

Property Value

float?

InstanceKey

public string? InstanceKey { get; init; }

Property Value

string

InstanceName

public string InstanceName { get; init; }

Property Value

string

Next

public string? Next { get; init; }

Property Value

string

OnItemChangeBehavior

public TeleportInstanceInteractionInteractionItemChangeBehavior? OnItemChangeBehavior { get; init; }

Property Value

TeleportInstanceInteractionInteractionItemChangeBehavior?

OriginSource

public TeleportInstanceInteractionOriginSource OriginSource { get; init; }

Property Value

TeleportInstanceInteractionOriginSource

PersonalReturnPoint

public bool PersonalReturnPoint { get; init; }

Property Value

bool

PositionOffset

public Vector3d? PositionOffset { get; init; }

Property Value

Vector3d

RemoveBlockAfter

public double RemoveBlockAfter { get; init; }

Property Value

double

Rotation

public Rotation3f? Rotation { get; init; }

Property Value

Rotation3f

Rules

public InteractionRules Rules { get; init; }

Property Value

InteractionRules

RunTime

public float? RunTime { get; init; }

Property Value

float?

Settings

public Dictionary<string, InteractionSettings>? Settings { get; init; }

Property Value

Dictionary<string, InteractionSettings>

ViewDistance

public double ViewDistance { get; init; }

Property Value

double