Class StatsConditionInteraction
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/StatsConditionInteraction", "454323d34602c972efa651738db1a3a8eca759a8146441b8ab1e3470b209cf01")]
public sealed record StatsConditionInteraction : Interaction, IEquatable<StatsConditionInteraction>
- Inheritance
-
StatsConditionInteraction
- Implements
-
- Inherited Members
-
Properties
Camera
public InteractionCameraSettings? Camera { get; init; }
Property Value
- InteractionCameraSettings
CancelOnItemChange
public bool CancelOnItemChange { get; init; }
Property Value
- bool
Codec
public static Codec<StatsConditionInteraction> Codec { get; }
Property Value
- Codec<StatsConditionInteraction>
Costs
public Dictionary<string, float> Costs { get; init; }
Property Value
- Dictionary<string, float>
Effects
public InteractionEffects? Effects { get; init; }
Property Value
- InteractionEffects
Failed
public string? Failed { get; init; }
Property Value
- string
HorizontalSpeedMultiplier
public float? HorizontalSpeedMultiplier { get; init; }
Property Value
- float?
Lenient
public bool Lenient { get; init; }
Property Value
- bool
LessThan
public bool LessThan { get; init; }
Property Value
- bool
Next
public string? Next { get; init; }
Property Value
- string
OnItemChangeBehavior
public StatsConditionInteractionInteractionItemChangeBehavior? OnItemChangeBehavior { get; init; }
Property Value
- StatsConditionInteractionInteractionItemChangeBehavior?
Rules
public InteractionRules Rules { get; init; }
Property Value
- InteractionRules
RunTime
public float? RunTime { get; init; }
Property Value
- float?
Settings
public Dictionary<string, InteractionSettings>? Settings { get; init; }
Property Value
- Dictionary<string, InteractionSettings>
ValueType
public StatsConditionInteractionValueType? ValueType { get; init; }
Property Value
- StatsConditionInteractionValueType?
ViewDistance
public double ViewDistance { get; init; }
Property Value
- double