Table of Contents

Class SpawnPrefabInteraction

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/SpawnPrefabInteraction", "9b54443fed9ee4ddc0220b22efdb806b239509030becc47a444d17dd36e0734e")]
public sealed record SpawnPrefabInteraction : Interaction, IEquatable<SpawnPrefabInteraction>
Inheritance
SpawnPrefabInteraction
Implements
Inherited Members

Properties

Camera

public InteractionCameraSettings? Camera { get; init; }

Property Value

InteractionCameraSettings

CancelOnItemChange

public bool CancelOnItemChange { get; init; }

Property Value

bool

Codec

public static Codec<SpawnPrefabInteraction> Codec { get; }

Property Value

Codec<SpawnPrefabInteraction>

Effects

public InteractionEffects? Effects { get; init; }

Property Value

InteractionEffects

Failed

public string? Failed { get; init; }

Property Value

string

Force

public bool Force { get; init; }

Property Value

bool

HorizontalSpeedMultiplier

public float? HorizontalSpeedMultiplier { get; init; }

Property Value

float?

Next

public string? Next { get; init; }

Property Value

string

Offset

public Vector3i Offset { get; init; }

Property Value

Vector3i

OnItemChangeBehavior

public SpawnPrefabInteractionInteractionItemChangeBehavior? OnItemChangeBehavior { get; init; }

Property Value

SpawnPrefabInteractionInteractionItemChangeBehavior?

OriginSource

public SpawnPrefabInteractionOriginSource OriginSource { get; init; }

Property Value

SpawnPrefabInteractionOriginSource

PrefabPath

public string? PrefabPath { get; init; }

Property Value

string

RotationYaw

public SpawnPrefabInteractionRotation RotationYaw { get; init; }

Property Value

SpawnPrefabInteractionRotation

Rules

public InteractionRules Rules { get; init; }

Property Value

InteractionRules

RunTime

public float? RunTime { get; init; }

Property Value

float?

Settings

public Dictionary<string, InteractionSettings>? Settings { get; init; }

Property Value

Dictionary<string, InteractionSettings>

ViewDistance

public double ViewDistance { get; init; }

Property Value

double