Class SelectInteraction
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/SelectInteraction", "5e998c15c456663d780bd782cec1aa56e6eaf1d5ff4a5016da82019fd15e9f30")]
public sealed record SelectInteraction : Interaction, IEquatable<SelectInteraction>
- Inheritance
-
SelectInteraction
- Implements
-
- Inherited Members
-
Properties
Camera
public InteractionCameraSettings? Camera { get; init; }
Property Value
- InteractionCameraSettings
CancelOnItemChange
public bool CancelOnItemChange { get; init; }
Property Value
- bool
Effects
public InteractionEffects? Effects { get; init; }
Property Value
- InteractionEffects
FailOn
public FailOnType? FailOn { get; init; }
Property Value
- FailOnType?
Failed
public string? Failed { get; init; }
Property Value
- string
HitBlock
public string? HitBlock { get; init; }
Property Value
- string
HitEntity
public string? HitEntity { get; init; }
Property Value
- string
HitEntityRules
public List<HitEntity>? HitEntityRules { get; init; }
Property Value
- List<HitEntity>
HorizontalSpeedMultiplier
public float? HorizontalSpeedMultiplier { get; init; }
Property Value
- float?
IgnoreOwner
public bool IgnoreOwner { get; init; }
Property Value
- bool
MaxTargets
public int MaxTargets { get; init; }
Property Value
- int
Next
public string? Next { get; init; }
Property Value
- string
OnItemChangeBehavior
public SelectInteractionInteractionItemChangeBehavior? OnItemChangeBehavior { get; init; }
Property Value
- SelectInteractionInteractionItemChangeBehavior?
Rules
public InteractionRules Rules { get; init; }
Property Value
- InteractionRules
RunTime
public float? RunTime { get; init; }
Property Value
- float?
Selector
public SelectInteractionSelector Selector { get; init; }
Property Value
- SelectInteractionSelector
Settings
public Dictionary<string, InteractionSettings>? Settings { get; init; }
Property Value
- Dictionary<string, InteractionSettings>
ViewDistance
public double ViewDistance { get; init; }
Property Value
- double