Class PullEntityAbilityInteraction
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/PullEntityAbilityInteraction", "44ab606afa1c4fd0fb99a4fdfb901c50e726bdda57a8cf276d6065e3a24a3cf7")]
public sealed record PullEntityAbilityInteraction : Interaction, IEquatable<PullEntityAbilityInteraction>
- Inheritance
-
PullEntityAbilityInteraction
- Implements
-
- Inherited Members
-
Properties
Arc
public float? Arc { get; init; }
Property Value
- float?
Camera
public InteractionCameraSettings? Camera { get; init; }
Property Value
- InteractionCameraSettings
CancelOnItemChange
public bool CancelOnItemChange { get; init; }
Property Value
- bool
Codec
public static Codec<PullEntityAbilityInteraction> Codec { get; }
Property Value
- Codec<PullEntityAbilityInteraction>
Delay
public float? Delay { get; init; }
Property Value
- float?
Effect
public string? Effect { get; init; }
Property Value
- string
EffectDuration
public float? EffectDuration { get; init; }
Property Value
- float?
EffectDurationAttribute
public string? EffectDurationAttribute { get; init; }
Property Value
- string
Effects
public InteractionEffects? Effects { get; init; }
Property Value
- InteractionEffects
Failed
public string? Failed { get; init; }
Property Value
- string
HorizontalSpeedMultiplier
public float? HorizontalSpeedMultiplier { get; init; }
Property Value
- float?
MaxTargetWidth
public float? MaxTargetWidth { get; init; }
Property Value
- float?
Next
public string? Next { get; init; }
Property Value
- string
OnItemChangeBehavior
public PullEntityAbilityInteractionInteractionItemChangeBehavior? OnItemChangeBehavior { get; init; }
Property Value
- PullEntityAbilityInteractionInteractionItemChangeBehavior?
ReelTime
public float? ReelTime { get; init; }
Property Value
- float?
Rules
public InteractionRules Rules { get; init; }
Property Value
- InteractionRules
RunTime
public float? RunTime { get; init; }
Property Value
- float?
Settings
public Dictionary<string, InteractionSettings>? Settings { get; init; }
Property Value
- Dictionary<string, InteractionSettings>
StopRange
public float? StopRange { get; init; }
Property Value
- float?
ViewDistance
public double ViewDistance { get; init; }
Property Value
- double