Class ProjectileConfig.PropertyPaths
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
public static class ProjectileConfig.PropertyPaths
- Inheritance
-
ProjectileConfig.PropertyPaths
- Inherited Members
-
Properties
Interactions
public static PropertyPath<ProjectileConfig> Interactions { get; }
Property Value
- PropertyPath<ProjectileConfig>
LaunchForce
public static PropertyPath<ProjectileConfig> LaunchForce { get; }
Property Value
- PropertyPath<ProjectileConfig>
LaunchLocalSoundEventId
public static PropertyPath<ProjectileConfig> LaunchLocalSoundEventId { get; }
Property Value
- PropertyPath<ProjectileConfig>
LaunchWorldSoundEventId
public static PropertyPath<ProjectileConfig> LaunchWorldSoundEventId { get; }
Property Value
- PropertyPath<ProjectileConfig>
Model
public static PropertyPath<ProjectileConfig> Model { get; }
Property Value
- PropertyPath<ProjectileConfig>
Physics
public static PropertyPath<ProjectileConfig> Physics { get; }
Property Value
- PropertyPath<ProjectileConfig>
ProjectileSoundEventId
public static PropertyPath<ProjectileConfig> ProjectileSoundEventId { get; }
Property Value
- PropertyPath<ProjectileConfig>
RotateSpawnOffsetByPitch
public static PropertyPath<ProjectileConfig> RotateSpawnOffsetByPitch { get; }
Property Value
- PropertyPath<ProjectileConfig>
RotateSpawnOffsetByYaw
public static PropertyPath<ProjectileConfig> RotateSpawnOffsetByYaw { get; }
Property Value
- PropertyPath<ProjectileConfig>
SpawnOffset
public static PropertyPath<ProjectileConfig> SpawnOffset { get; }
Property Value
- PropertyPath<ProjectileConfig>
SpawnRotationOffset
public static PropertyPath<ProjectileConfig> SpawnRotationOffset { get; }
Property Value
- PropertyPath<ProjectileConfig>
UseModelScale
public static PropertyPath<ProjectileConfig> UseModelScale { get; }
Property Value
- PropertyPath<ProjectileConfig>