Table of Contents

Class ParticleSpawner.PropertyPaths

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
public static class ParticleSpawner.PropertyPaths
Inheritance
ParticleSpawner.PropertyPaths
Inherited Members

Properties

Attractors

public static PropertyPath<ParticleSpawner> Attractors { get; }

Property Value

PropertyPath<ParticleSpawner>

CameraOffset

public static PropertyPath<ParticleSpawner> CameraOffset { get; }

Property Value

PropertyPath<ParticleSpawner>

EmitOffset

public static PropertyPath<ParticleSpawner> EmitOffset { get; }

Property Value

PropertyPath<ParticleSpawner>

InitialVelocity

public static PropertyPath<ParticleSpawner> InitialVelocity { get; }

Property Value

PropertyPath<ParticleSpawner>

IntersectionHighlight

public static PropertyPath<ParticleSpawner> IntersectionHighlight { get; }

Property Value

PropertyPath<ParticleSpawner>

IsLowRes

public static PropertyPath<ParticleSpawner> IsLowRes { get; }

Property Value

PropertyPath<ParticleSpawner>

LifeSpan

public static PropertyPath<ParticleSpawner> LifeSpan { get; }

Property Value

PropertyPath<ParticleSpawner>

LightInfluence

public static PropertyPath<ParticleSpawner> LightInfluence { get; }

Property Value

PropertyPath<ParticleSpawner>

LinearFiltering

public static PropertyPath<ParticleSpawner> LinearFiltering { get; }

Property Value

PropertyPath<ParticleSpawner>

MaxConcurrentParticles

public static PropertyPath<ParticleSpawner> MaxConcurrentParticles { get; }

Property Value

PropertyPath<ParticleSpawner>

Particle

public static PropertyPath<ParticleSpawner> Particle { get; }

Property Value

PropertyPath<ParticleSpawner>

ParticleCollision

public static PropertyPath<ParticleSpawner> ParticleCollision { get; }

Property Value

PropertyPath<ParticleSpawner>

ParticleLifeSpan

public static PropertyPath<ParticleSpawner> ParticleLifeSpan { get; }

Property Value

PropertyPath<ParticleSpawner>

ParticleRotateWithSpawner

public static PropertyPath<ParticleSpawner> ParticleRotateWithSpawner { get; }

Property Value

PropertyPath<ParticleSpawner>

ParticleRotationInfluence

public static PropertyPath<ParticleSpawner> ParticleRotationInfluence { get; }

Property Value

PropertyPath<ParticleSpawner>

RenderMode

public static PropertyPath<ParticleSpawner> RenderMode { get; }

Property Value

PropertyPath<ParticleSpawner>

Shape

public static PropertyPath<ParticleSpawner> Shape { get; }

Property Value

PropertyPath<ParticleSpawner>

SpawnBurst

public static PropertyPath<ParticleSpawner> SpawnBurst { get; }

Property Value

PropertyPath<ParticleSpawner>

SpawnRate

public static PropertyPath<ParticleSpawner> SpawnRate { get; }

Property Value

PropertyPath<ParticleSpawner>

TotalParticles

public static PropertyPath<ParticleSpawner> TotalParticles { get; }

Property Value

PropertyPath<ParticleSpawner>

TrailSpawnerPositionMultiplier

public static PropertyPath<ParticleSpawner> TrailSpawnerPositionMultiplier { get; }

Property Value

PropertyPath<ParticleSpawner>

TrailSpawnerRotationMultiplier

public static PropertyPath<ParticleSpawner> TrailSpawnerRotationMultiplier { get; }

Property Value

PropertyPath<ParticleSpawner>

UVMotion

public static PropertyPath<ParticleSpawner> UVMotion { get; }

Property Value

PropertyPath<ParticleSpawner>

UseEmitDirection

public static PropertyPath<ParticleSpawner> UseEmitDirection { get; }

Property Value

PropertyPath<ParticleSpawner>

VelocityStretchMultiplier

public static PropertyPath<ParticleSpawner> VelocityStretchMultiplier { get; }

Property Value

PropertyPath<ParticleSpawner>

WaveDelay

public static PropertyPath<ParticleSpawner> WaveDelay { get; }

Property Value

PropertyPath<ParticleSpawner>