Class ModelAsset.PropertyPaths
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
public static class ModelAsset.PropertyPaths
- Inheritance
-
ModelAsset.PropertyPaths
- Inherited Members
-
Properties
AnimationSets
public static PropertyPath<ModelAsset> AnimationSets { get; }
Property Value
- PropertyPath<ModelAsset>
Camera
public static PropertyPath<ModelAsset> Camera { get; }
Property Value
- PropertyPath<ModelAsset>
CrouchOffset
public static PropertyPath<ModelAsset> CrouchOffset { get; }
Property Value
- PropertyPath<ModelAsset>
DefaultAttachments
public static PropertyPath<ModelAsset> DefaultAttachments { get; }
Property Value
- PropertyPath<ModelAsset>
DetailBoxes
public static PropertyPath<ModelAsset> DetailBoxes { get; }
Property Value
- PropertyPath<ModelAsset>
EyeHeight
public static PropertyPath<ModelAsset> EyeHeight { get; }
Property Value
- PropertyPath<ModelAsset>
GradientId
public static PropertyPath<ModelAsset> GradientId { get; }
Property Value
- PropertyPath<ModelAsset>
GradientSet
public static PropertyPath<ModelAsset> GradientSet { get; }
Property Value
- PropertyPath<ModelAsset>
HitBox
public static PropertyPath<ModelAsset> HitBox { get; }
Property Value
- PropertyPath<ModelAsset>
Icon
public static PropertyPath<ModelAsset> Icon { get; }
Property Value
- PropertyPath<ModelAsset>
IconProperties
public static PropertyPath<ModelAsset> IconProperties { get; }
Property Value
- PropertyPath<ModelAsset>
Light
public static PropertyPath<ModelAsset> Light { get; }
Property Value
- PropertyPath<ModelAsset>
MaxScale
public static PropertyPath<ModelAsset> MaxScale { get; }
Property Value
- PropertyPath<ModelAsset>
MinScale
public static PropertyPath<ModelAsset> MinScale { get; }
Property Value
- PropertyPath<ModelAsset>
Model
public static PropertyPath<ModelAsset> Model { get; }
Property Value
- PropertyPath<ModelAsset>
Particles
public static PropertyPath<ModelAsset> Particles { get; }
Property Value
- PropertyPath<ModelAsset>
Phobia
public static PropertyPath<ModelAsset> Phobia { get; }
Property Value
- PropertyPath<ModelAsset>
PhobiaModelAssetId
public static PropertyPath<ModelAsset> PhobiaModelAssetId { get; }
Property Value
- PropertyPath<ModelAsset>
PhysicsValues
public static PropertyPath<ModelAsset> PhysicsValues { get; }
Property Value
- PropertyPath<ModelAsset>
RandomAttachmentSets
public static PropertyPath<ModelAsset> RandomAttachmentSets { get; }
Property Value
- PropertyPath<ModelAsset>
SittingOffset
public static PropertyPath<ModelAsset> SittingOffset { get; }
Property Value
- PropertyPath<ModelAsset>
SleepingOffset
public static PropertyPath<ModelAsset> SleepingOffset { get; }
Property Value
- PropertyPath<ModelAsset>
Texture
public static PropertyPath<ModelAsset> Texture { get; }
Property Value
- PropertyPath<ModelAsset>
Trails
public static PropertyPath<ModelAsset> Trails { get; }
Property Value
- PropertyPath<ModelAsset>