Table of Contents

Class LaunchProjectileInteraction

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/LaunchProjectileInteraction", "122cdcf1062d2f241e7e77727616ef4dff6d6c6da2e0c88767899de83796ee03")]
public sealed record LaunchProjectileInteraction : Interaction, IEquatable<LaunchProjectileInteraction>
Inheritance
LaunchProjectileInteraction
Implements
Inherited Members

Properties

Camera

public InteractionCameraSettings? Camera { get; init; }

Property Value

InteractionCameraSettings

CancelOnItemChange

public bool CancelOnItemChange { get; init; }

Property Value

bool

Codec

public static Codec<LaunchProjectileInteraction> Codec { get; }

Property Value

Codec<LaunchProjectileInteraction>

Effects

public InteractionEffects? Effects { get; init; }

Property Value

InteractionEffects

Failed

public string? Failed { get; init; }

Property Value

string

HorizontalSpeedMultiplier

public float? HorizontalSpeedMultiplier { get; init; }

Property Value

float?

IgnorePitch

public bool IgnorePitch { get; init; }

Property Value

bool

IgnoreRoll

public bool IgnoreRoll { get; init; }

Property Value

bool

IgnoreYaw

public bool IgnoreYaw { get; init; }

Property Value

bool

Next

public string? Next { get; init; }

Property Value

string

OnItemChangeBehavior

public LaunchProjectileInteractionInteractionItemChangeBehavior? OnItemChangeBehavior { get; init; }

Property Value

LaunchProjectileInteractionInteractionItemChangeBehavior?

ProjectileId

public string ProjectileId { get; init; }

Property Value

string

RotationOffset

public BlockParticleSetDirection RotationOffset { get; init; }

Property Value

BlockParticleSetDirection

Rules

public InteractionRules Rules { get; init; }

Property Value

InteractionRules

RunTime

public float? RunTime { get; init; }

Property Value

float?

Settings

public Dictionary<string, InteractionSettings>? Settings { get; init; }

Property Value

Dictionary<string, InteractionSettings>

ViewDistance

public double ViewDistance { get; init; }

Property Value

double