Class LaunchAbilityProjectileInteraction
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/LaunchAbilityProjectileInteraction", "86a1c114a0e19394a4bef004885ea6a0d28383b47162107699ea70daf221b447")]
public sealed record LaunchAbilityProjectileInteraction : Interaction, IEquatable<LaunchAbilityProjectileInteraction>
- Inheritance
-
LaunchAbilityProjectileInteraction
- Implements
-
- Inherited Members
-
Properties
Camera
public InteractionCameraSettings? Camera { get; init; }
Property Value
- InteractionCameraSettings
CancelOnItemChange
public bool CancelOnItemChange { get; init; }
Property Value
- bool
Codec
public static Codec<LaunchAbilityProjectileInteraction> Codec { get; }
Property Value
- Codec<LaunchAbilityProjectileInteraction>
Distance
public float? Distance { get; init; }
Property Value
- float?
Effects
public InteractionEffects? Effects { get; init; }
Property Value
- InteractionEffects
Failed
public string? Failed { get; init; }
Property Value
- string
HorizontalSpeedMultiplier
public float? HorizontalSpeedMultiplier { get; init; }
Property Value
- float?
IgnorePitch
public bool IgnorePitch { get; init; }
Property Value
- bool
Lifetime
public float? Lifetime { get; init; }
Property Value
- float?
Next
public string? Next { get; init; }
Property Value
- string
OnItemChangeBehavior
public LaunchAbilityProjectileInteractionInteractionItemChangeBehavior? OnItemChangeBehavior { get; init; }
Property Value
- LaunchAbilityProjectileInteractionInteractionItemChangeBehavior?
Pierce
public bool Pierce { get; init; }
Property Value
- bool
Projectile
public string? Projectile { get; init; }
Property Value
- string
Rules
public InteractionRules Rules { get; init; }
Property Value
- InteractionRules
RunTime
public float? RunTime { get; init; }
Property Value
- float?
Scale
public float? Scale { get; init; }
Property Value
- float?
ScaleAttribute
public string? ScaleAttribute { get; init; }
Property Value
- string
Settings
public Dictionary<string, InteractionSettings>? Settings { get; init; }
Property Value
- Dictionary<string, InteractionSettings>
SizeAttribute
public string? SizeAttribute { get; init; }
Property Value
- string
Spectral
public bool Spectral { get; init; }
Property Value
- bool
TrailColor
public string? TrailColor { get; init; }
Property Value
- string
TrailInterval
public float? TrailInterval { get; init; }
Property Value
- float?
TrailParticles
public string? TrailParticles { get; init; }
Property Value
- string
TrailScale
public float? TrailScale { get; init; }
Property Value
- float?
ViewDistance
public double ViewDistance { get; init; }
Property Value
- double