Table of Contents

Class LaunchAbilityProjectileInteraction

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/LaunchAbilityProjectileInteraction", "86a1c114a0e19394a4bef004885ea6a0d28383b47162107699ea70daf221b447")]
public sealed record LaunchAbilityProjectileInteraction : Interaction, IEquatable<LaunchAbilityProjectileInteraction>
Inheritance
LaunchAbilityProjectileInteraction
Implements
Inherited Members

Properties

Camera

public InteractionCameraSettings? Camera { get; init; }

Property Value

InteractionCameraSettings

CancelOnItemChange

public bool CancelOnItemChange { get; init; }

Property Value

bool

Codec

public static Codec<LaunchAbilityProjectileInteraction> Codec { get; }

Property Value

Codec<LaunchAbilityProjectileInteraction>

Distance

public float? Distance { get; init; }

Property Value

float?

Effects

public InteractionEffects? Effects { get; init; }

Property Value

InteractionEffects

Failed

public string? Failed { get; init; }

Property Value

string

HorizontalSpeedMultiplier

public float? HorizontalSpeedMultiplier { get; init; }

Property Value

float?

IgnorePitch

public bool IgnorePitch { get; init; }

Property Value

bool

Lifetime

public float? Lifetime { get; init; }

Property Value

float?

Next

public string? Next { get; init; }

Property Value

string

OnItemChangeBehavior

public LaunchAbilityProjectileInteractionInteractionItemChangeBehavior? OnItemChangeBehavior { get; init; }

Property Value

LaunchAbilityProjectileInteractionInteractionItemChangeBehavior?

Pierce

public bool Pierce { get; init; }

Property Value

bool

Projectile

public string? Projectile { get; init; }

Property Value

string

Rules

public InteractionRules Rules { get; init; }

Property Value

InteractionRules

RunTime

public float? RunTime { get; init; }

Property Value

float?

Scale

public float? Scale { get; init; }

Property Value

float?

ScaleAttribute

public string? ScaleAttribute { get; init; }

Property Value

string

Settings

public Dictionary<string, InteractionSettings>? Settings { get; init; }

Property Value

Dictionary<string, InteractionSettings>

SizeAttribute

public string? SizeAttribute { get; init; }

Property Value

string

Spectral

public bool Spectral { get; init; }

Property Value

bool

TrailColor

public string? TrailColor { get; init; }

Property Value

string

TrailInterval

public float? TrailInterval { get; init; }

Property Value

float?

TrailParticles

public string? TrailParticles { get; init; }

Property Value

string

TrailScale

public float? TrailScale { get; init; }

Property Value

float?

ViewDistance

public double ViewDistance { get; init; }

Property Value

double