Table of Contents

Class Item.PropertyPaths

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
public static class Item.PropertyPaths
Inheritance
Item.PropertyPaths
Inherited Members

Properties

Animation

public static PropertyPath<Item> Animation { get; }

Property Value

PropertyPath<Item>

Armor

public static PropertyPath<Item> Armor { get; }

Property Value

PropertyPath<Item>

BlockSelectorTool

public static PropertyPath<Item> BlockSelectorTool { get; }

Property Value

PropertyPath<Item>

BlockType

public static PropertyPath<Item> BlockType { get; }

Property Value

PropertyPath<Item>

BuilderTool

public static PropertyPath<Item> BuilderTool { get; }

Property Value

PropertyPath<Item>

CarryHudInputBindings

public static PropertyPath<Item> CarryHudInputBindings { get; }

Property Value

PropertyPath<Item>

CarryInteractions

public static PropertyPath<Item> CarryInteractions { get; }

Property Value

PropertyPath<Item>

Categories

public static PropertyPath<Item> Categories { get; }

Property Value

PropertyPath<Item>

ClipsGeometry

public static PropertyPath<Item> ClipsGeometry { get; }

Property Value

PropertyPath<Item>

Consumable

public static PropertyPath<Item> Consumable { get; }

Property Value

PropertyPath<Item>

Container

public static PropertyPath<Item> Container { get; }

Property Value

PropertyPath<Item>

DisplayEntityStatsHUD

public static PropertyPath<Item> DisplayEntityStatsHUD { get; }

Property Value

PropertyPath<Item>

DropOnDeath

public static PropertyPath<Item> DropOnDeath { get; }

Property Value

PropertyPath<Item>

DroppedItemAnimation

public static PropertyPath<Item> DroppedItemAnimation { get; }

Property Value

PropertyPath<Item>

DurabilityLossOnDeath

public static PropertyPath<Item> DurabilityLossOnDeath { get; }

Property Value

PropertyPath<Item>

DurabilityLossOnHit

public static PropertyPath<Item> DurabilityLossOnHit { get; }

Property Value

PropertyPath<Item>

FirstPersonParticles

public static PropertyPath<Item> FirstPersonParticles { get; }

Property Value

PropertyPath<Item>

FuelQuality

public static PropertyPath<Item> FuelQuality { get; }

Property Value

PropertyPath<Item>

Glider

public static PropertyPath<Item> Glider { get; }

Property Value

PropertyPath<Item>

HudUI

public static PropertyPath<Item> HudUI { get; }

Property Value

PropertyPath<Item>

Icon

public static PropertyPath<Item> Icon { get; }

Property Value

PropertyPath<Item>

IconProperties

public static PropertyPath<Item> IconProperties { get; }

Property Value

PropertyPath<Item>

InteractionConfig

public static PropertyPath<Item> InteractionConfig { get; }

Property Value

PropertyPath<Item>

InteractionVars

public static PropertyPath<Item> InteractionVars { get; }

Property Value

PropertyPath<Item>

Interactions

public static PropertyPath<Item> Interactions { get; }

Property Value

PropertyPath<Item>

ItemAppearanceConditions

public static PropertyPath<Item> ItemAppearanceConditions { get; }

Property Value

PropertyPath<Item>

ItemEntity

public static PropertyPath<Item> ItemEntity { get; }

Property Value

PropertyPath<Item>

ItemLevel

public static PropertyPath<Item> ItemLevel { get; }

Property Value

PropertyPath<Item>

ItemSoundSetId

public static PropertyPath<Item> ItemSoundSetId { get; }

Property Value

PropertyPath<Item>

Light

public static PropertyPath<Item> Light { get; }

Property Value

PropertyPath<Item>

MaxDurability

public static PropertyPath<Item> MaxDurability { get; }

Property Value

PropertyPath<Item>

MaxStack

public static PropertyPath<Item> MaxStack { get; }

Property Value

PropertyPath<Item>

Model

public static PropertyPath<Item> Model { get; }

Property Value

PropertyPath<Item>

Music

public static PropertyPath<Item> Music { get; }

Property Value

PropertyPath<Item>

Particles

public static PropertyPath<Item> Particles { get; }

Property Value

PropertyPath<Item>

PlayerAnimationsId

public static PropertyPath<Item> PlayerAnimationsId { get; }

Property Value

PropertyPath<Item>

PortalKey

public static PropertyPath<Item> PortalKey { get; }

Property Value

PropertyPath<Item>

PullbackConfig

public static PropertyPath<Item> PullbackConfig { get; }

Property Value

PropertyPath<Item>

Quality

public static PropertyPath<Item> Quality { get; }

Property Value

PropertyPath<Item>

Recipe

public static PropertyPath<Item> Recipe { get; }

Property Value

PropertyPath<Item>

RenderDeployablePreview

public static PropertyPath<Item> RenderDeployablePreview { get; }

Property Value

PropertyPath<Item>

Repairable

public static PropertyPath<Item> Repairable { get; }

Property Value

PropertyPath<Item>

ResourceTypes

public static PropertyPath<Item> ResourceTypes { get; }

Property Value

PropertyPath<Item>

Reticle

public static PropertyPath<Item> Reticle { get; }

Property Value

PropertyPath<Item>

Scale

public static PropertyPath<Item> Scale { get; }

Property Value

PropertyPath<Item>

Set

public static PropertyPath<Item> Set { get; }

Property Value

PropertyPath<Item>

SoundEventId

public static PropertyPath<Item> SoundEventId { get; }

Property Value

PropertyPath<Item>

State

public static PropertyPath<Item> State { get; }

Property Value

PropertyPath<Item>

SubCategory

public static PropertyPath<Item> SubCategory { get; }

Property Value

PropertyPath<Item>

Texture

public static PropertyPath<Item> Texture { get; }

Property Value

PropertyPath<Item>

Tool

public static PropertyPath<Item> Tool { get; }

Property Value

PropertyPath<Item>

Trails

public static PropertyPath<Item> Trails { get; }

Property Value

PropertyPath<Item>

TranslationProperties

public static PropertyPath<Item> TranslationProperties { get; }

Property Value

PropertyPath<Item>

UsePlayerAnimations

public static PropertyPath<Item> UsePlayerAnimations { get; }

Property Value

PropertyPath<Item>

Utility

public static PropertyPath<Item> Utility { get; }

Property Value

PropertyPath<Item>

Variant

public static PropertyPath<Item> Variant { get; }

Property Value

PropertyPath<Item>

Weapon

public static PropertyPath<Item> Weapon { get; }

Property Value

PropertyPath<Item>