Class Item.PropertyPaths
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
public static class Item.PropertyPaths
- Inheritance
-
Item.PropertyPaths
- Inherited Members
-
Properties
Animation
public static PropertyPath<Item> Animation { get; }
Property Value
- PropertyPath<Item>
Armor
public static PropertyPath<Item> Armor { get; }
Property Value
- PropertyPath<Item>
public static PropertyPath<Item> BlockSelectorTool { get; }
Property Value
- PropertyPath<Item>
BlockType
public static PropertyPath<Item> BlockType { get; }
Property Value
- PropertyPath<Item>
public static PropertyPath<Item> BuilderTool { get; }
Property Value
- PropertyPath<Item>
public static PropertyPath<Item> CarryHudInputBindings { get; }
Property Value
- PropertyPath<Item>
CarryInteractions
public static PropertyPath<Item> CarryInteractions { get; }
Property Value
- PropertyPath<Item>
Categories
public static PropertyPath<Item> Categories { get; }
Property Value
- PropertyPath<Item>
ClipsGeometry
public static PropertyPath<Item> ClipsGeometry { get; }
Property Value
- PropertyPath<Item>
Consumable
public static PropertyPath<Item> Consumable { get; }
Property Value
- PropertyPath<Item>
Container
public static PropertyPath<Item> Container { get; }
Property Value
- PropertyPath<Item>
DisplayEntityStatsHUD
public static PropertyPath<Item> DisplayEntityStatsHUD { get; }
Property Value
- PropertyPath<Item>
DropOnDeath
public static PropertyPath<Item> DropOnDeath { get; }
Property Value
- PropertyPath<Item>
DroppedItemAnimation
public static PropertyPath<Item> DroppedItemAnimation { get; }
Property Value
- PropertyPath<Item>
DurabilityLossOnDeath
public static PropertyPath<Item> DurabilityLossOnDeath { get; }
Property Value
- PropertyPath<Item>
DurabilityLossOnHit
public static PropertyPath<Item> DurabilityLossOnHit { get; }
Property Value
- PropertyPath<Item>
FirstPersonParticles
public static PropertyPath<Item> FirstPersonParticles { get; }
Property Value
- PropertyPath<Item>
FuelQuality
public static PropertyPath<Item> FuelQuality { get; }
Property Value
- PropertyPath<Item>
Glider
public static PropertyPath<Item> Glider { get; }
Property Value
- PropertyPath<Item>
HudUI
public static PropertyPath<Item> HudUI { get; }
Property Value
- PropertyPath<Item>
Icon
public static PropertyPath<Item> Icon { get; }
Property Value
- PropertyPath<Item>
IconProperties
public static PropertyPath<Item> IconProperties { get; }
Property Value
- PropertyPath<Item>
InteractionConfig
public static PropertyPath<Item> InteractionConfig { get; }
Property Value
- PropertyPath<Item>
InteractionVars
public static PropertyPath<Item> InteractionVars { get; }
Property Value
- PropertyPath<Item>
Interactions
public static PropertyPath<Item> Interactions { get; }
Property Value
- PropertyPath<Item>
ItemAppearanceConditions
public static PropertyPath<Item> ItemAppearanceConditions { get; }
Property Value
- PropertyPath<Item>
ItemEntity
public static PropertyPath<Item> ItemEntity { get; }
Property Value
- PropertyPath<Item>
ItemLevel
public static PropertyPath<Item> ItemLevel { get; }
Property Value
- PropertyPath<Item>
ItemSoundSetId
public static PropertyPath<Item> ItemSoundSetId { get; }
Property Value
- PropertyPath<Item>
Light
public static PropertyPath<Item> Light { get; }
Property Value
- PropertyPath<Item>
MaxDurability
public static PropertyPath<Item> MaxDurability { get; }
Property Value
- PropertyPath<Item>
MaxStack
public static PropertyPath<Item> MaxStack { get; }
Property Value
- PropertyPath<Item>
Model
public static PropertyPath<Item> Model { get; }
Property Value
- PropertyPath<Item>
Music
public static PropertyPath<Item> Music { get; }
Property Value
- PropertyPath<Item>
Particles
public static PropertyPath<Item> Particles { get; }
Property Value
- PropertyPath<Item>
PlayerAnimationsId
public static PropertyPath<Item> PlayerAnimationsId { get; }
Property Value
- PropertyPath<Item>
PortalKey
public static PropertyPath<Item> PortalKey { get; }
Property Value
- PropertyPath<Item>
PullbackConfig
public static PropertyPath<Item> PullbackConfig { get; }
Property Value
- PropertyPath<Item>
Quality
public static PropertyPath<Item> Quality { get; }
Property Value
- PropertyPath<Item>
Recipe
public static PropertyPath<Item> Recipe { get; }
Property Value
- PropertyPath<Item>
RenderDeployablePreview
public static PropertyPath<Item> RenderDeployablePreview { get; }
Property Value
- PropertyPath<Item>
Repairable
public static PropertyPath<Item> Repairable { get; }
Property Value
- PropertyPath<Item>
ResourceTypes
public static PropertyPath<Item> ResourceTypes { get; }
Property Value
- PropertyPath<Item>
Reticle
public static PropertyPath<Item> Reticle { get; }
Property Value
- PropertyPath<Item>
Scale
public static PropertyPath<Item> Scale { get; }
Property Value
- PropertyPath<Item>
Set
public static PropertyPath<Item> Set { get; }
Property Value
- PropertyPath<Item>
SoundEventId
public static PropertyPath<Item> SoundEventId { get; }
Property Value
- PropertyPath<Item>
State
public static PropertyPath<Item> State { get; }
Property Value
- PropertyPath<Item>
SubCategory
public static PropertyPath<Item> SubCategory { get; }
Property Value
- PropertyPath<Item>
Texture
public static PropertyPath<Item> Texture { get; }
Property Value
- PropertyPath<Item>
public static PropertyPath<Item> Tool { get; }
Property Value
- PropertyPath<Item>
Trails
public static PropertyPath<Item> Trails { get; }
Property Value
- PropertyPath<Item>
TranslationProperties
public static PropertyPath<Item> TranslationProperties { get; }
Property Value
- PropertyPath<Item>
UsePlayerAnimations
public static PropertyPath<Item> UsePlayerAnimations { get; }
Property Value
- PropertyPath<Item>
Utility
public static PropertyPath<Item> Utility { get; }
Property Value
- PropertyPath<Item>
Variant
public static PropertyPath<Item> Variant { get; }
Property Value
- PropertyPath<Item>
Weapon
public static PropertyPath<Item> Weapon { get; }
Property Value
- PropertyPath<Item>