Class Interaction.PropertyPaths
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
public static class Interaction.PropertyPaths
- Inheritance
-
Interaction.PropertyPaths
- Inherited Members
-
Properties
AcceptedNpcGroups
public static PropertyPath<Interaction> AcceptedNpcGroups { get; }
Property Value
- PropertyPath<Interaction>
Action
public static PropertyPath<Interaction> Action { get; }
Property Value
- PropertyPath<Interaction>
AdjustHeldItemDurability
public static PropertyPath<Interaction> AdjustHeldItemDurability { get; }
Property Value
- PropertyPath<Interaction>
AdjustHeldItemQuantity
public static PropertyPath<Interaction> AdjustHeldItemQuantity { get; }
Property Value
- PropertyPath<Interaction>
AdjustVertical
public static PropertyPath<Interaction> AdjustVertical { get; }
Property Value
- PropertyPath<Interaction>
AllowIndefiniteHold
public static PropertyPath<Interaction> AllowIndefiniteHold { get; }
Property Value
- PropertyPath<Interaction>
AllowMidAirSpawn
public static PropertyPath<Interaction> AllowMidAirSpawn { get; }
Property Value
- PropertyPath<Interaction>
AlternateSpawnMaxSearchDistance
public static PropertyPath<Interaction> AlternateSpawnMaxSearchDistance { get; }
Property Value
- PropertyPath<Interaction>
AngledDamage
public static PropertyPath<Interaction> AngledDamage { get; }
Property Value
- PropertyPath<Interaction>
AngledWielding
public static PropertyPath<Interaction> AngledWielding { get; }
Property Value
- PropertyPath<Interaction>
AttachmentOffset
public static PropertyPath<Interaction> AttachmentOffset { get; }
Property Value
- PropertyPath<Interaction>
Back
public static PropertyPath<Interaction> Back { get; }
Property Value
- PropertyPath<Interaction>
BackLeft
public static PropertyPath<Interaction> BackLeft { get; }
Property Value
- PropertyPath<Interaction>
BackRight
public static PropertyPath<Interaction> BackRight { get; }
Property Value
- PropertyPath<Interaction>
Behaviour
public static PropertyPath<Interaction> Behaviour { get; }
Property Value
- PropertyPath<Interaction>
Block
public static PropertyPath<Interaction> Block { get; }
Property Value
- PropertyPath<Interaction>
BlockSets
public static PropertyPath<Interaction> BlockSets { get; }
Property Value
- PropertyPath<Interaction>
BlockTypeToPlace
public static PropertyPath<Interaction> BlockTypeToPlace { get; }
Property Value
- PropertyPath<Interaction>
Blocked
public static PropertyPath<Interaction> Blocked { get; }
Property Value
- PropertyPath<Interaction>
BlockedEffects
public static PropertyPath<Interaction> BlockedEffects { get; }
Property Value
- PropertyPath<Interaction>
BlockedInteractions
public static PropertyPath<Interaction> BlockedInteractions { get; }
Property Value
- PropertyPath<Interaction>
BrokenItem
public static PropertyPath<Interaction> BrokenItem { get; }
Property Value
- PropertyPath<Interaction>
Camera
public static PropertyPath<Interaction> Camera { get; }
Property Value
- PropertyPath<Interaction>
CameraEffect
public static PropertyPath<Interaction> CameraEffect { get; }
Property Value
- PropertyPath<Interaction>
CameraInteractionTime
public static PropertyPath<Interaction> CameraInteractionTime { get; }
Property Value
- PropertyPath<Interaction>
CanCloseThroughInteraction
public static PropertyPath<Interaction> CanCloseThroughInteraction { get; }
Property Value
- PropertyPath<Interaction>
CancelOnItemChange
public static PropertyPath<Interaction> CancelOnItemChange { get; }
Property Value
- PropertyPath<Interaction>
CancelOnOtherClick
public static PropertyPath<Interaction> CancelOnOtherClick { get; }
Property Value
- PropertyPath<Interaction>
Capacity
public static PropertyPath<Interaction> Capacity { get; }
Property Value
- PropertyPath<Interaction>
CartInteractions
public static PropertyPath<Interaction> CartInteractions { get; }
Property Value
- PropertyPath<Interaction>
CenterHitboxOnPosition
public static PropertyPath<Interaction> CenterHitboxOnPosition { get; }
Property Value
- PropertyPath<Interaction>
ChainId
public static PropertyPath<Interaction> ChainId { get; }
Property Value
- PropertyPath<Interaction>
ChainingAllowance
public static PropertyPath<Interaction> ChainingAllowance { get; }
Property Value
- PropertyPath<Interaction>
ChangeVelocityType
public static PropertyPath<Interaction> ChangeVelocityType { get; }
Property Value
- PropertyPath<Interaction>
Changes
public static PropertyPath<Interaction> Changes { get; }
Property Value
- PropertyPath<Interaction>
Charge
public static PropertyPath<Interaction> Charge { get; }
Property Value
- PropertyPath<Interaction>
ChargeTime
public static PropertyPath<Interaction> ChargeTime { get; }
Property Value
- PropertyPath<Interaction>
ClearOutXZ
public static PropertyPath<Interaction> ClearOutXZ { get; }
Property Value
- PropertyPath<Interaction>
ClearOutY
public static PropertyPath<Interaction> ClearOutY { get; }
Property Value
- PropertyPath<Interaction>
Click
public static PropertyPath<Interaction> Click { get; }
Property Value
- PropertyPath<Interaction>
CloseOnBlockRemove
public static PropertyPath<Interaction> CloseOnBlockRemove { get; }
Property Value
- PropertyPath<Interaction>
CollisionCheckDelay
public static PropertyPath<Interaction> CollisionCheckDelay { get; }
Property Value
- PropertyPath<Interaction>
CollisionNext
public static PropertyPath<Interaction> CollisionNext { get; }
Property Value
- PropertyPath<Interaction>
ConditionGrace
public static PropertyPath<Interaction> ConditionGrace { get; }
Property Value
- PropertyPath<Interaction>
Config
public static PropertyPath<Interaction> Config { get; }
Property Value
- PropertyPath<Interaction>
Context
public static PropertyPath<Interaction> Context { get; }
Property Value
- PropertyPath<Interaction>
Controller
public static PropertyPath<Interaction> Controller { get; }
Property Value
- PropertyPath<Interaction>
Cooldown
public static PropertyPath<Interaction> Cooldown { get; }
Property Value
- PropertyPath<Interaction>
Costs
public static PropertyPath<Interaction> Costs { get; }
Property Value
- PropertyPath<Interaction>
Count
public static PropertyPath<Interaction> Count { get; }
Property Value
- PropertyPath<Interaction>
Crouching
public static PropertyPath<Interaction> Crouching { get; }
Property Value
- PropertyPath<Interaction>
DamageCalculator
public static PropertyPath<Interaction> DamageCalculator { get; }
Property Value
- PropertyPath<Interaction>
DamageEffects
public static PropertyPath<Interaction> DamageEffects { get; }
Property Value
- PropertyPath<Interaction>
DamageModifiers
public static PropertyPath<Interaction> DamageModifiers { get; }
Property Value
- PropertyPath<Interaction>
Decrease
public static PropertyPath<Interaction> Decrease { get; }
Property Value
- PropertyPath<Interaction>
DefaultInteractions
public static PropertyPath<Interaction> DefaultInteractions { get; }
Property Value
- PropertyPath<Interaction>
DefaultOk
public static PropertyPath<Interaction> DefaultOk { get; }
Property Value
- PropertyPath<Interaction>
DefaultValue
public static PropertyPath<Interaction> DefaultValue { get; }
Property Value
- PropertyPath<Interaction>
Delay
public static PropertyPath<Interaction> Delay { get; }
Property Value
- PropertyPath<Interaction>
DeployableRotationMode
public static PropertyPath<Interaction> DeployableRotationMode { get; }
Property Value
- PropertyPath<Interaction>
Direction
public static PropertyPath<Interaction> Direction { get; }
Property Value
- PropertyPath<Interaction>
DisplayProgress
public static PropertyPath<Interaction> DisplayProgress { get; }
Property Value
- PropertyPath<Interaction>
DistanceRange
public static PropertyPath<Interaction> DistanceRange { get; }
Property Value
- PropertyPath<Interaction>
Duration
public static PropertyPath<Interaction> Duration { get; }
Property Value
- PropertyPath<Interaction>
EffectAsset
public static PropertyPath<Interaction> EffectAsset { get; }
Property Value
- PropertyPath<Interaction>
EffectId
public static PropertyPath<Interaction> EffectId { get; }
Property Value
- PropertyPath<Interaction>
Effects
public static PropertyPath<Interaction> Effects { get; }
Property Value
- PropertyPath<Interaction>
Entity
public static PropertyPath<Interaction> Entity { get; }
Property Value
- PropertyPath<Interaction>
EntityEffectId
public static PropertyPath<Interaction> EntityEffectId { get; }
Property Value
- PropertyPath<Interaction>
EntityEffectIds
public static PropertyPath<Interaction> EntityEffectIds { get; }
Property Value
- PropertyPath<Interaction>
EntityId
public static PropertyPath<Interaction> EntityId { get; }
Property Value
- PropertyPath<Interaction>
EntityStatsOnHit
public static PropertyPath<Interaction> EntityStatsOnHit { get; }
Property Value
- PropertyPath<Interaction>
Event
public static PropertyPath<Interaction> Event { get; }
Property Value
- PropertyPath<Interaction>
Exact
public static PropertyPath<Interaction> Exact { get; }
Property Value
- PropertyPath<Interaction>
ExcludedTag
public static PropertyPath<Interaction> ExcludedTag { get; }
Property Value
- PropertyPath<Interaction>
ExpirationTime
public static PropertyPath<Interaction> ExpirationTime { get; }
Property Value
- PropertyPath<Interaction>
ExtrudeInteractions
public static PropertyPath<Interaction> ExtrudeInteractions { get; }
Property Value
- PropertyPath<Interaction>
FailOn
public static PropertyPath<Interaction> FailOn { get; }
Property Value
- PropertyPath<Interaction>
FailOnDamage
public static PropertyPath<Interaction> FailOnDamage { get; }
Property Value
- PropertyPath<Interaction>
Failed
public static PropertyPath<Interaction> Failed { get; }
Property Value
- PropertyPath<Interaction>
FastPlaceInteractions
public static PropertyPath<Interaction> FastPlaceInteractions { get; }
Property Value
- PropertyPath<Interaction>
FieldOfView
public static PropertyPath<Interaction> FieldOfView { get; }
Property Value
- PropertyPath<Interaction>
Flag
public static PropertyPath<Interaction> Flag { get; }
Property Value
- PropertyPath<Interaction>
Flags
public static PropertyPath<Interaction> Flags { get; }
Property Value
- PropertyPath<Interaction>
FluidToPlace
public static PropertyPath<Interaction> FluidToPlace { get; }
Property Value
- PropertyPath<Interaction>
Flying
public static PropertyPath<Interaction> Flying { get; }
Property Value
- PropertyPath<Interaction>
Force
public static PropertyPath<Interaction> Force { get; }
Property Value
- PropertyPath<Interaction>
Forces
public static PropertyPath<Interaction> Forces { get; }
Property Value
- PropertyPath<Interaction>
ForkInteractions
public static PropertyPath<Interaction> ForkInteractions { get; }
Property Value
- PropertyPath<Interaction>
Forks
public static PropertyPath<Interaction> Forks { get; }
Property Value
- PropertyPath<Interaction>
Forward
public static PropertyPath<Interaction> Forward { get; }
Property Value
- PropertyPath<Interaction>
ForwardLeft
public static PropertyPath<Interaction> ForwardLeft { get; }
Property Value
- PropertyPath<Interaction>
ForwardRight
public static PropertyPath<Interaction> ForwardRight { get; }
Property Value
- PropertyPath<Interaction>
From
public static PropertyPath<Interaction> From { get; }
Property Value
- PropertyPath<Interaction>
FullIcon
public static PropertyPath<Interaction> FullIcon { get; }
Property Value
- PropertyPath<Interaction>
GroundCheckDelay
public static PropertyPath<Interaction> GroundCheckDelay { get; }
Property Value
- PropertyPath<Interaction>
GroundNext
public static PropertyPath<Interaction> GroundNext { get; }
Property Value
- PropertyPath<Interaction>
Harvest
public static PropertyPath<Interaction> Harvest { get; }
Property Value
- PropertyPath<Interaction>
Held
public static PropertyPath<Interaction> Held { get; }
Property Value
- PropertyPath<Interaction>
HitBlock
public static PropertyPath<Interaction> HitBlock { get; }
Property Value
- PropertyPath<Interaction>
HitEntity
public static PropertyPath<Interaction> HitEntity { get; }
Property Value
- PropertyPath<Interaction>
HitEntityRules
public static PropertyPath<Interaction> HitEntityRules { get; }
Property Value
- PropertyPath<Interaction>
Horizontal
public static PropertyPath<Interaction> Horizontal { get; }
Property Value
- PropertyPath<Interaction>
HorizontalSpeedMultiplier
public static PropertyPath<Interaction> HorizontalSpeedMultiplier { get; }
Property Value
- PropertyPath<Interaction>
Id
public static PropertyPath<Interaction> Id { get; }
Property Value
- PropertyPath<Interaction>
IgnoreOwner
public static PropertyPath<Interaction> IgnoreOwner { get; }
Property Value
- PropertyPath<Interaction>
IgnorePitch
public static PropertyPath<Interaction> IgnorePitch { get; }
Property Value
- PropertyPath<Interaction>
IgnoreRoll
public static PropertyPath<Interaction> IgnoreRoll { get; }
Property Value
- PropertyPath<Interaction>
IgnoreYaw
public static PropertyPath<Interaction> IgnoreYaw { get; }
Property Value
- PropertyPath<Interaction>
Increase
public static PropertyPath<Interaction> Increase { get; }
Property Value
- PropertyPath<Interaction>
InstanceKey
public static PropertyPath<Interaction> InstanceKey { get; }
Property Value
- PropertyPath<Interaction>
InstanceName
public static PropertyPath<Interaction> InstanceName { get; }
Property Value
- PropertyPath<Interaction>
InstanceTemplate
public static PropertyPath<Interaction> InstanceTemplate { get; }
Property Value
- PropertyPath<Interaction>
InteractionModifierId
public static PropertyPath<Interaction> InteractionModifierId { get; }
Property Value
- PropertyPath<Interaction>
Interactions
public static PropertyPath<Interaction> Interactions { get; }
Property Value
- PropertyPath<Interaction>
InterruptRecharge
public static PropertyPath<Interaction> InterruptRecharge { get; }
Property Value
- PropertyPath<Interaction>
InterruptTypes
public static PropertyPath<Interaction> InterruptTypes { get; }
Property Value
- PropertyPath<Interaction>
IntervalKey
public static PropertyPath<Interaction> IntervalKey { get; }
Property Value
- PropertyPath<Interaction>
ItemId
public static PropertyPath<Interaction> ItemId { get; }
Property Value
- PropertyPath<Interaction>
ItemToAdd
public static PropertyPath<Interaction> ItemToAdd { get; }
Property Value
- PropertyPath<Interaction>
ItemToRemove
public static PropertyPath<Interaction> ItemToRemove { get; }
Property Value
- PropertyPath<Interaction>
Jumping
public static PropertyPath<Interaction> Jumping { get; }
Property Value
- PropertyPath<Interaction>
Key
public static PropertyPath<Interaction> Key { get; }
Property Value
- PropertyPath<Interaction>
KnockbackModifiers
public static PropertyPath<Interaction> KnockbackModifiers { get; }
Property Value
- PropertyPath<Interaction>
Left
public static PropertyPath<Interaction> Left { get; }
Property Value
- PropertyPath<Interaction>
Lenient
public static PropertyPath<Interaction> Lenient { get; }
Property Value
- PropertyPath<Interaction>
LessThan
public static PropertyPath<Interaction> LessThan { get; }
Property Value
- PropertyPath<Interaction>
Level
public static PropertyPath<Interaction> Level { get; }
Property Value
- PropertyPath<Interaction>
LifetimeS
public static PropertyPath<Interaction> LifetimeS { get; }
Property Value
- PropertyPath<Interaction>
MarkerType
public static PropertyPath<Interaction> MarkerType { get; }
Property Value
- PropertyPath<Interaction>
Match
public static PropertyPath<Interaction> Match { get; }
Property Value
- PropertyPath<Interaction>
MatchKey
public static PropertyPath<Interaction> MatchKey { get; }
Property Value
- PropertyPath<Interaction>
public static PropertyPath<Interaction> MatchTool { get; }
Property Value
- PropertyPath<Interaction>
MatchValue
public static PropertyPath<Interaction> MatchValue { get; }
Property Value
- PropertyPath<Interaction>
Matchers
public static PropertyPath<Interaction> Matchers { get; }
Property Value
- PropertyPath<Interaction>
MaxBlocksPerGesture
public static PropertyPath<Interaction> MaxBlocksPerGesture { get; }
Property Value
- PropertyPath<Interaction>
MaxBlocksPerTick
public static PropertyPath<Interaction> MaxBlocksPerTick { get; }
Property Value
- PropertyPath<Interaction>
MaxCount
public static PropertyPath<Interaction> MaxCount { get; }
Property Value
- PropertyPath<Interaction>
MaxDistance
public static PropertyPath<Interaction> MaxDistance { get; }
Property Value
- PropertyPath<Interaction>
MaxForkPositionViolations
public static PropertyPath<Interaction> MaxForkPositionViolations { get; }
Property Value
- PropertyPath<Interaction>
MaxPlacementDistance
public static PropertyPath<Interaction> MaxPlacementDistance { get; }
Property Value
- PropertyPath<Interaction>
MaxTargets
public static PropertyPath<Interaction> MaxTargets { get; }
Property Value
- PropertyPath<Interaction>
Message
public static PropertyPath<Interaction> Message { get; }
Property Value
- PropertyPath<Interaction>
Model
public static PropertyPath<Interaction> Model { get; }
Property Value
- PropertyPath<Interaction>
Modifier
public static PropertyPath<Interaction> Modifier { get; }
Property Value
- PropertyPath<Interaction>
MouseSensitivityAdjustmentDuration
public static PropertyPath<Interaction> MouseSensitivityAdjustmentDuration { get; }
Property Value
- PropertyPath<Interaction>
MouseSensitivityAdjustmentTarget
public static PropertyPath<Interaction> MouseSensitivityAdjustmentTarget { get; }
Property Value
- PropertyPath<Interaction>
Next
public static PropertyPath<Interaction> Next { get; }
Property Value
- PropertyPath<Interaction>
NoPhysics
public static PropertyPath<Interaction> NoPhysics { get; }
Property Value
- PropertyPath<Interaction>
NotifyOnBreak
public static PropertyPath<Interaction> NotifyOnBreak { get; }
Property Value
- PropertyPath<Interaction>
NotifyOnBreakMessage
public static PropertyPath<Interaction> NotifyOnBreakMessage { get; }
Property Value
- PropertyPath<Interaction>
Offset
public static PropertyPath<Interaction> Offset { get; }
Property Value
- PropertyPath<Interaction>
OffsetRotationMode
public static PropertyPath<Interaction> OffsetRotationMode { get; }
Property Value
- PropertyPath<Interaction>
OnItemChangeBehavior
public static PropertyPath<Interaction> OnItemChangeBehavior { get; }
Property Value
- PropertyPath<Interaction>
Operator
public static PropertyPath<Interaction> Operator { get; }
Property Value
- PropertyPath<Interaction>
OriginSource
public static PropertyPath<Interaction> OriginSource { get; }
Property Value
- PropertyPath<Interaction>
Page
public static PropertyPath<Interaction> Page { get; }
Property Value
- PropertyPath<Interaction>
Particle
public static PropertyPath<Interaction> Particle { get; }
Property Value
- PropertyPath<Interaction>
PersistCameraState
public static PropertyPath<Interaction> PersistCameraState { get; }
Property Value
- PropertyPath<Interaction>
PersonalReturnPoint
public static PropertyPath<Interaction> PersonalReturnPoint { get; }
Property Value
- PropertyPath<Interaction>
Perspective
public static PropertyPath<Interaction> Perspective { get; }
Property Value
- PropertyPath<Interaction>
PositionOffset
public static PropertyPath<Interaction> PositionOffset { get; }
Property Value
- PropertyPath<Interaction>
PrefabPath
public static PropertyPath<Interaction> PrefabPath { get; }
Property Value
- PropertyPath<Interaction>
PreviewStatConditions
public static PropertyPath<Interaction> PreviewStatConditions { get; }
Property Value
- PropertyPath<Interaction>
ProjectileId
public static PropertyPath<Interaction> ProjectileId { get; }
Property Value
- PropertyPath<Interaction>
Quantity
public static PropertyPath<Interaction> Quantity { get; }
Property Value
- PropertyPath<Interaction>
QuickReplace
public static PropertyPath<Interaction> QuickReplace { get; }
Property Value
- PropertyPath<Interaction>
QuickRetype
public static PropertyPath<Interaction> QuickRetype { get; }
Property Value
- PropertyPath<Interaction>
Radius
public static PropertyPath<Interaction> Radius { get; }
Property Value
- PropertyPath<Interaction>
RadiusX
public static PropertyPath<Interaction> RadiusX { get; }
Property Value
- PropertyPath<Interaction>
RadiusZ
public static PropertyPath<Interaction> RadiusZ { get; }
Property Value
- PropertyPath<Interaction>
Raise
public static PropertyPath<Interaction> Raise { get; }
Property Value
- PropertyPath<Interaction>
Range
public static PropertyPath<Interaction> Range { get; }
Property Value
- PropertyPath<Interaction>
RaycastDistance
public static PropertyPath<Interaction> RaycastDistance { get; }
Property Value
- PropertyPath<Interaction>
RaycastHeightOffset
public static PropertyPath<Interaction> RaycastHeightOffset { get; }
Property Value
- PropertyPath<Interaction>
RaycastMode
public static PropertyPath<Interaction> RaycastMode { get; }
Property Value
- PropertyPath<Interaction>
RefreshModifiers
public static PropertyPath<Interaction> RefreshModifiers { get; }
Property Value
- PropertyPath<Interaction>
RemoveBlockAfter
public static PropertyPath<Interaction> RemoveBlockAfter { get; }
Property Value
- PropertyPath<Interaction>
RemoveItemInHand
public static PropertyPath<Interaction> RemoveItemInHand { get; }
Property Value
- PropertyPath<Interaction>
Repeat
public static PropertyPath<Interaction> Repeat { get; }
Property Value
- PropertyPath<Interaction>
ReplaceInteractions
public static PropertyPath<Interaction> ReplaceInteractions { get; }
Property Value
- PropertyPath<Interaction>
RequireBlockPlacement
public static PropertyPath<Interaction> RequireBlockPlacement { get; }
Property Value
- PropertyPath<Interaction>
RequireFullCubeClearance
public static PropertyPath<Interaction> RequireFullCubeClearance { get; }
Property Value
- PropertyPath<Interaction>
RequireHitLocation
public static PropertyPath<Interaction> RequireHitLocation { get; }
Property Value
- PropertyPath<Interaction>
RequireNotBroken
public static PropertyPath<Interaction> RequireNotBroken { get; }
Property Value
- PropertyPath<Interaction>
public static PropertyPath<Interaction> RequiredAugmentTags { get; }
Property Value
- PropertyPath<Interaction>
RequiredGameMode
public static PropertyPath<Interaction> RequiredGameMode { get; }
Property Value
- PropertyPath<Interaction>
RequiredTag
public static PropertyPath<Interaction> RequiredTag { get; }
Property Value
- PropertyPath<Interaction>
RetypeInteractions
public static PropertyPath<Interaction> RetypeInteractions { get; }
Property Value
- PropertyPath<Interaction>
RevealParticles
public static PropertyPath<Interaction> RevealParticles { get; }
Property Value
- PropertyPath<Interaction>
Right
public static PropertyPath<Interaction> Right { get; }
Property Value
- PropertyPath<Interaction>
RootInteraction
public static PropertyPath<Interaction> RootInteraction { get; }
Property Value
- PropertyPath<Interaction>
Rotation
public static PropertyPath<Interaction> Rotation { get; }
Property Value
- PropertyPath<Interaction>
RotationOffset
public static PropertyPath<Interaction> RotationOffset { get; }
Property Value
- PropertyPath<Interaction>
RotationYaw
public static PropertyPath<Interaction> RotationYaw { get; }
Property Value
- PropertyPath<Interaction>
Rules
public static PropertyPath<Interaction> Rules { get; }
Property Value
- PropertyPath<Interaction>
RunTime
public static PropertyPath<Interaction> RunTime { get; }
Property Value
- PropertyPath<Interaction>
RunWhile
public static PropertyPath<Interaction> RunWhile { get; }
Property Value
- PropertyPath<Interaction>
Running
public static PropertyPath<Interaction> Running { get; }
Property Value
- PropertyPath<Interaction>
ScanInterval
public static PropertyPath<Interaction> ScanInterval { get; }
Property Value
- PropertyPath<Interaction>
Selector
public static PropertyPath<Interaction> Selector { get; }
Property Value
- PropertyPath<Interaction>
Settings
public static PropertyPath<Interaction> Settings { get; }
Property Value
- PropertyPath<Interaction>
Setup
public static PropertyPath<Interaction> Setup { get; }
Property Value
- PropertyPath<Interaction>
Shape
public static PropertyPath<Interaction> Shape { get; }
Property Value
- PropertyPath<Interaction>
SignalKeys
public static PropertyPath<Interaction> SignalKeys { get; }
Property Value
- PropertyPath<Interaction>
SignalValues
public static PropertyPath<Interaction> SignalValues { get; }
Property Value
- PropertyPath<Interaction>
SoftOnly
public static PropertyPath<Interaction> SoftOnly { get; }
Property Value
- PropertyPath<Interaction>
SpawnChance
public static PropertyPath<Interaction> SpawnChance { get; }
Property Value
- PropertyPath<Interaction>
SpawnCount
public static PropertyPath<Interaction> SpawnCount { get; }
Property Value
- PropertyPath<Interaction>
SpawnOffset
public static PropertyPath<Interaction> SpawnOffset { get; }
Property Value
- PropertyPath<Interaction>
SpawnState
public static PropertyPath<Interaction> SpawnState { get; }
Property Value
- PropertyPath<Interaction>
SpawnSubState
public static PropertyPath<Interaction> SpawnSubState { get; }
Property Value
- PropertyPath<Interaction>
SpawnVelocity
public static PropertyPath<Interaction> SpawnVelocity { get; }
Property Value
- PropertyPath<Interaction>
SpawnYawOffset
public static PropertyPath<Interaction> SpawnYawOffset { get; }
Property Value
- PropertyPath<Interaction>
Stage
public static PropertyPath<Interaction> Stage { get; }
Property Value
- PropertyPath<Interaction>
StageSet
public static PropertyPath<Interaction> StageSet { get; }
Property Value
- PropertyPath<Interaction>
StaminaCost
public static PropertyPath<Interaction> StaminaCost { get; }
Property Value
- PropertyPath<Interaction>
StatModifiers
public static PropertyPath<Interaction> StatModifiers { get; }
Property Value
- PropertyPath<Interaction>
States
public static PropertyPath<Interaction> States { get; }
Property Value
- PropertyPath<Interaction>
SurfaceDrawInteractions
public static PropertyPath<Interaction> SurfaceDrawInteractions { get; }
Property Value
- PropertyPath<Interaction>
Swimming
public static PropertyPath<Interaction> Swimming { get; }
Property Value
- PropertyPath<Interaction>
TargetGroups
public static PropertyPath<Interaction> TargetGroups { get; }
Property Value
- PropertyPath<Interaction>
TargetSlot
public static PropertyPath<Interaction> TargetSlot { get; }
Property Value
- PropertyPath<Interaction>
TargetedDamage
public static PropertyPath<Interaction> TargetedDamage { get; }
Property Value
- PropertyPath<Interaction>
Threshold
public static PropertyPath<Interaction> Threshold { get; }
Property Value
- PropertyPath<Interaction>
Time
public static PropertyPath<Interaction> Time { get; }
Property Value
- PropertyPath<Interaction>
public static PropertyPath<Interaction> Tool { get; }
Property Value
- PropertyPath<Interaction>
UpdateBlockState
public static PropertyPath<Interaction> UpdateBlockState { get; }
Property Value
- PropertyPath<Interaction>
UseLatestTarget
public static PropertyPath<Interaction> UseLatestTarget { get; }
Property Value
- PropertyPath<Interaction>
UseTargetBlockForDirection
public static PropertyPath<Interaction> UseTargetBlockForDirection { get; }
Property Value
- PropertyPath<Interaction>
ValidateForkPositions
public static PropertyPath<Interaction> ValidateForkPositions { get; }
Property Value
- PropertyPath<Interaction>
Value
public static PropertyPath<Interaction> Value { get; }
Property Value
- PropertyPath<Interaction>
ValueType
public static PropertyPath<Interaction> ValueType { get; }
Property Value
- PropertyPath<Interaction>
Var
public static PropertyPath<Interaction> Var { get; }
Property Value
- PropertyPath<Interaction>
VelocityConfig
public static PropertyPath<Interaction> VelocityConfig { get; }
Property Value
- PropertyPath<Interaction>
VerticalClamp
public static PropertyPath<Interaction> VerticalClamp { get; }
Property Value
- PropertyPath<Interaction>
ViewDistance
public static PropertyPath<Interaction> ViewDistance { get; }
Property Value
- PropertyPath<Interaction>
WaitForCollision
public static PropertyPath<Interaction> WaitForCollision { get; }
Property Value
- PropertyPath<Interaction>
WaitForGround
public static PropertyPath<Interaction> WaitForGround { get; }
Property Value
- PropertyPath<Interaction>
WeightedEntityIds
public static PropertyPath<Interaction> WeightedEntityIds { get; }
Property Value
- PropertyPath<Interaction>
WorldGenType
public static PropertyPath<Interaction> WorldGenType { get; }
Property Value
- PropertyPath<Interaction>
WorldName
public static PropertyPath<Interaction> WorldName { get; }
Property Value
- PropertyPath<Interaction>
WorldSoundEventId
public static PropertyPath<Interaction> WorldSoundEventId { get; }
Property Value
- PropertyPath<Interaction>