Table of Contents

Class GameModeCondition

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/GameModeCondition", "163518b3a472064131da1f3373819263de701adcfbd833d46937dc11e49457f8")]
public sealed record GameModeCondition : TriggerVolumeConditions, IEquatable<GameModeCondition>
Inheritance
GameModeCondition
Implements
Inherited Members

Properties

Codec

public static Codec<GameModeCondition> Codec { get; }

Property Value

Codec<GameModeCondition>

Entry

public int Entry { get; init; }

Property Value

int

Event

public string? Event { get; init; }

Property Value

string

GameMode

public GameModeConditionGameMode? GameMode { get; init; }

Property Value

GameModeConditionGameMode?