Class GameModeCondition
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/GameModeCondition", "163518b3a472064131da1f3373819263de701adcfbd833d46937dc11e49457f8")]
public sealed record GameModeCondition : TriggerVolumeConditions, IEquatable<GameModeCondition>
- Inheritance
-
GameModeCondition
- Implements
- Inherited Members
Properties
Codec
public static Codec<GameModeCondition> Codec { get; }
Property Value
Entry
public int Entry { get; init; }
Property Value
Event
public string? Event { get; init; }
Property Value
GameMode
public GameModeConditionGameMode? GameMode { get; init; }