Table of Contents

Class GameFlagConditionInteraction

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/GameFlagConditionInteraction", "8f116622bce8d1edde8c42a64410ee66417f770deed95b6f35253695070c1d9c")]
public sealed record GameFlagConditionInteraction : Interaction, IEquatable<GameFlagConditionInteraction>
Inheritance
GameFlagConditionInteraction
Implements
Inherited Members

Properties

Camera

public InteractionCameraSettings? Camera { get; init; }

Property Value

InteractionCameraSettings

CancelOnItemChange

public bool CancelOnItemChange { get; init; }

Property Value

bool

Codec

public static Codec<GameFlagConditionInteraction> Codec { get; }

Property Value

Codec<GameFlagConditionInteraction>

Effects

public InteractionEffects? Effects { get; init; }

Property Value

InteractionEffects

Exact

public bool Exact { get; init; }

Property Value

bool

Failed

public string? Failed { get; init; }

Property Value

string

HorizontalSpeedMultiplier

public float? HorizontalSpeedMultiplier { get; init; }

Property Value

float?

Key

public string Key { get; init; }

Property Value

string

Level

public int Level { get; init; }

Property Value

int

Next

public string? Next { get; init; }

Property Value

string

OnItemChangeBehavior

public GameFlagConditionInteractionInteractionItemChangeBehavior? OnItemChangeBehavior { get; init; }

Property Value

GameFlagConditionInteractionInteractionItemChangeBehavior?

Rules

public InteractionRules Rules { get; init; }

Property Value

InteractionRules

RunTime

public float? RunTime { get; init; }

Property Value

float?

Settings

public Dictionary<string, InteractionSettings>? Settings { get; init; }

Property Value

Dictionary<string, InteractionSettings>

ViewDistance

public double ViewDistance { get; init; }

Property Value

double