Class Fluid.PropertyPaths
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
public static class Fluid.PropertyPaths
- Inheritance
-
Fluid.PropertyPaths
- Inherited Members
-
Properties
BlockParticleSetId
public static PropertyPath<Fluid> BlockParticleSetId { get; }
Property Value
- PropertyPath<Fluid>
BlockSoundSetId
public static PropertyPath<Fluid> BlockSoundSetId { get; }
Property Value
- PropertyPath<Fluid>
DamageToEntities
public static PropertyPath<Fluid> DamageToEntities { get; }
Property Value
- PropertyPath<Fluid>
DrawType
public static PropertyPath<Fluid> DrawType { get; }
Property Value
- PropertyPath<Fluid>
Effect
public static PropertyPath<Fluid> Effect { get; }
Property Value
- PropertyPath<Fluid>
FluidFXId
public static PropertyPath<Fluid> FluidFXId { get; }
Property Value
- PropertyPath<Fluid>
Interactions
public static PropertyPath<Fluid> Interactions { get; }
Property Value
- PropertyPath<Fluid>
Light
public static PropertyPath<Fluid> Light { get; }
Property Value
- PropertyPath<Fluid>
MaxFluidLevel
public static PropertyPath<Fluid> MaxFluidLevel { get; }
Property Value
- PropertyPath<Fluid>
Opacity
public static PropertyPath<Fluid> Opacity { get; }
Property Value
- PropertyPath<Fluid>
ParticleColor
public static PropertyPath<Fluid> ParticleColor { get; }
Property Value
- PropertyPath<Fluid>
Particles
public static PropertyPath<Fluid> Particles { get; }
Property Value
- PropertyPath<Fluid>
RequiresAlphaBlending
public static PropertyPath<Fluid> RequiresAlphaBlending { get; }
Property Value
- PropertyPath<Fluid>
Textures
public static PropertyPath<Fluid> Textures { get; }
Property Value
- PropertyPath<Fluid>
Ticker
public static PropertyPath<Fluid> Ticker { get; }
Property Value
- PropertyPath<Fluid>