Table of Contents

Class Fluid.PropertyPaths

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
public static class Fluid.PropertyPaths
Inheritance
Fluid.PropertyPaths
Inherited Members

Properties

BlockParticleSetId

public static PropertyPath<Fluid> BlockParticleSetId { get; }

Property Value

PropertyPath<Fluid>

BlockSoundSetId

public static PropertyPath<Fluid> BlockSoundSetId { get; }

Property Value

PropertyPath<Fluid>

DamageToEntities

public static PropertyPath<Fluid> DamageToEntities { get; }

Property Value

PropertyPath<Fluid>

DrawType

public static PropertyPath<Fluid> DrawType { get; }

Property Value

PropertyPath<Fluid>

Effect

public static PropertyPath<Fluid> Effect { get; }

Property Value

PropertyPath<Fluid>

FluidFXId

public static PropertyPath<Fluid> FluidFXId { get; }

Property Value

PropertyPath<Fluid>

Interactions

public static PropertyPath<Fluid> Interactions { get; }

Property Value

PropertyPath<Fluid>

Light

public static PropertyPath<Fluid> Light { get; }

Property Value

PropertyPath<Fluid>

MaxFluidLevel

public static PropertyPath<Fluid> MaxFluidLevel { get; }

Property Value

PropertyPath<Fluid>

Opacity

public static PropertyPath<Fluid> Opacity { get; }

Property Value

PropertyPath<Fluid>

ParticleColor

public static PropertyPath<Fluid> ParticleColor { get; }

Property Value

PropertyPath<Fluid>

Particles

public static PropertyPath<Fluid> Particles { get; }

Property Value

PropertyPath<Fluid>

RequiresAlphaBlending

public static PropertyPath<Fluid> RequiresAlphaBlending { get; }

Property Value

PropertyPath<Fluid>

Textures

public static PropertyPath<Fluid> Textures { get; }

Property Value

PropertyPath<Fluid>

Ticker

public static PropertyPath<Fluid> Ticker { get; }

Property Value

PropertyPath<Fluid>