Class FlammabilityConfig
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/FlammabilityConfig", "5520d3d04e5f591404ca71575dbd18768f7b2e3db34b2a23e94fa9ad5aa94b14")]
public sealed record FlammabilityConfig : IEquatable<FlammabilityConfig>
- Inheritance
-
FlammabilityConfig
- Implements
-
- Inherited Members
-
Properties
BurnChance
public float? BurnChance { get; init; }
Property Value
- float?
BurnLevel
public int BurnLevel { get; init; }
Property Value
- int
Codec
public static Codec<FlammabilityConfig> Codec { get; }
Property Value
- Codec<FlammabilityConfig>
Priority
public int Priority { get; init; }
Property Value
- int
ResultingBlock
public string? ResultingBlock { get; init; }
Property Value
- string
ResultingState
public string? ResultingState { get; init; }
Property Value
- string
SoundEvent
public string? SoundEvent { get; init; }
Property Value
- string
TagPattern
public string? TagPattern { get; init; }
Property Value
- string