Table of Contents

Class EffectConditionInteraction

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/EffectConditionInteraction", "01d3b24dc6ef1578b399045851af92e2a1d2679e90d69bc859706f46ee1187c5")]
public sealed record EffectConditionInteraction : Interaction, IEquatable<EffectConditionInteraction>
Inheritance
EffectConditionInteraction
Implements
Inherited Members

Properties

Camera

public InteractionCameraSettings? Camera { get; init; }

Property Value

InteractionCameraSettings

CancelOnItemChange

public bool CancelOnItemChange { get; init; }

Property Value

bool

Codec

public static Codec<EffectConditionInteraction> Codec { get; }

Property Value

Codec<EffectConditionInteraction>

Effects

public InteractionEffects? Effects { get; init; }

Property Value

InteractionEffects

Entity

public EffectConditionInteractionInteractionTarget Entity { get; init; }

Property Value

EffectConditionInteractionInteractionTarget

EntityEffectIds

public List<string> EntityEffectIds { get; init; }

Property Value

List<string>

Failed

public string? Failed { get; init; }

Property Value

string

HorizontalSpeedMultiplier

public float? HorizontalSpeedMultiplier { get; init; }

Property Value

float?

Match

public EffectConditionInteractionMatch? Match { get; init; }

Property Value

EffectConditionInteractionMatch?

Next

public string? Next { get; init; }

Property Value

string

OnItemChangeBehavior

public EffectConditionInteractionInteractionItemChangeBehavior? OnItemChangeBehavior { get; init; }

Property Value

EffectConditionInteractionInteractionItemChangeBehavior?

Rules

public InteractionRules Rules { get; init; }

Property Value

InteractionRules

RunTime

public float? RunTime { get; init; }

Property Value

float?

Settings

public Dictionary<string, InteractionSettings>? Settings { get; init; }

Property Value

Dictionary<string, InteractionSettings>

ViewDistance

public double ViewDistance { get; init; }

Property Value

double