Class EffectConditionInteraction
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/EffectConditionInteraction", "01d3b24dc6ef1578b399045851af92e2a1d2679e90d69bc859706f46ee1187c5")]
public sealed record EffectConditionInteraction : Interaction, IEquatable<EffectConditionInteraction>
- Inheritance
-
EffectConditionInteraction
- Implements
-
- Inherited Members
-
Properties
Camera
public InteractionCameraSettings? Camera { get; init; }
Property Value
- InteractionCameraSettings
CancelOnItemChange
public bool CancelOnItemChange { get; init; }
Property Value
- bool
Codec
public static Codec<EffectConditionInteraction> Codec { get; }
Property Value
- Codec<EffectConditionInteraction>
Effects
public InteractionEffects? Effects { get; init; }
Property Value
- InteractionEffects
Entity
public EffectConditionInteractionInteractionTarget Entity { get; init; }
Property Value
- EffectConditionInteractionInteractionTarget
EntityEffectIds
public List<string> EntityEffectIds { get; init; }
Property Value
- List<string>
Failed
public string? Failed { get; init; }
Property Value
- string
HorizontalSpeedMultiplier
public float? HorizontalSpeedMultiplier { get; init; }
Property Value
- float?
Match
public EffectConditionInteractionMatch? Match { get; init; }
Property Value
- EffectConditionInteractionMatch?
Next
public string? Next { get; init; }
Property Value
- string
OnItemChangeBehavior
public EffectConditionInteractionInteractionItemChangeBehavior? OnItemChangeBehavior { get; init; }
Property Value
- EffectConditionInteractionInteractionItemChangeBehavior?
Rules
public InteractionRules Rules { get; init; }
Property Value
- InteractionRules
RunTime
public float? RunTime { get; init; }
Property Value
- float?
Settings
public Dictionary<string, InteractionSettings>? Settings { get; init; }
Property Value
- Dictionary<string, InteractionSettings>
ViewDistance
public double ViewDistance { get; init; }
Property Value
- double