Class ChangeStatWithModifierInteraction
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/ChangeStatWithModifierInteraction", "537c9b8304057dc566bd9c6e478cda8f240d84294771210e7dab64a27fadd273")]
public sealed record ChangeStatWithModifierInteraction : Interaction, IEquatable<ChangeStatWithModifierInteraction>
- Inheritance
-
ChangeStatWithModifierInteraction
- Implements
-
- Inherited Members
-
Properties
Behaviour
public ChangeStatWithModifierInteractionChangeStatBehaviour? Behaviour { get; init; }
Property Value
- ChangeStatWithModifierInteractionChangeStatBehaviour?
Camera
public InteractionCameraSettings? Camera { get; init; }
Property Value
- InteractionCameraSettings
CancelOnItemChange
public bool CancelOnItemChange { get; init; }
Property Value
- bool
Codec
public static Codec<ChangeStatWithModifierInteraction> Codec { get; }
Property Value
- Codec<ChangeStatWithModifierInteraction>
Effects
public InteractionEffects? Effects { get; init; }
Property Value
- InteractionEffects
Entity
public ChangeStatWithModifierInteractionInteractionTarget Entity { get; init; }
Property Value
- ChangeStatWithModifierInteractionInteractionTarget
Failed
public string? Failed { get; init; }
Property Value
- string
HorizontalSpeedMultiplier
public float? HorizontalSpeedMultiplier { get; init; }
Property Value
- float?
InteractionModifierId
public ChangeStatWithModifierInteractionInteractionModifierId InteractionModifierId { get; init; }
Property Value
- ChangeStatWithModifierInteractionInteractionModifierId
Next
public string? Next { get; init; }
Property Value
- string
OnItemChangeBehavior
public ChangeStatWithModifierInteractionInteractionItemChangeBehavior? OnItemChangeBehavior { get; init; }
Property Value
- ChangeStatWithModifierInteractionInteractionItemChangeBehavior?
Rules
public InteractionRules Rules { get; init; }
Property Value
- InteractionRules
RunTime
public float? RunTime { get; init; }
Property Value
- float?
Settings
public Dictionary<string, InteractionSettings>? Settings { get; init; }
Property Value
- Dictionary<string, InteractionSettings>
StatModifiers
public Dictionary<string, float> StatModifiers { get; init; }
Property Value
- Dictionary<string, float>
ValueType
public ChangeStatWithModifierInteractionValueType? ValueType { get; init; }
Property Value
- ChangeStatWithModifierInteractionValueType?
ViewDistance
public double ViewDistance { get; init; }
Property Value
- double