Class CameraInteraction
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/CameraInteraction", "1063fcc2e2b9ad9eb9bec8b561f3e3659eae05b992c3425e8fc53eddad9d0ae8")]
public sealed record CameraInteraction : Interaction, IEquatable<CameraInteraction>
- Inheritance
-
CameraInteraction
- Implements
-
- Inherited Members
-
Properties
Action
public CameraActionType? Action { get; init; }
Property Value
- CameraActionType?
Camera
public InteractionCameraSettings? Camera { get; init; }
Property Value
- InteractionCameraSettings
CameraInteractionTime
public float? CameraInteractionTime { get; init; }
Property Value
- float?
CancelOnItemChange
public bool CancelOnItemChange { get; init; }
Property Value
- bool
Codec
public static Codec<CameraInteraction> Codec { get; }
Property Value
- Codec<CameraInteraction>
Effects
public InteractionEffects? Effects { get; init; }
Property Value
- InteractionEffects
Failed
public string? Failed { get; init; }
Property Value
- string
HorizontalSpeedMultiplier
public float? HorizontalSpeedMultiplier { get; init; }
Property Value
- float?
Next
public string? Next { get; init; }
Property Value
- string
OnItemChangeBehavior
public CameraInteractionInteractionItemChangeBehavior? OnItemChangeBehavior { get; init; }
Property Value
- CameraInteractionInteractionItemChangeBehavior?
PersistCameraState
public bool PersistCameraState { get; init; }
Property Value
- bool
Perspective
public CameraPerspectiveType? Perspective { get; init; }
Property Value
- CameraPerspectiveType?
Rules
public InteractionRules Rules { get; init; }
Property Value
- InteractionRules
RunTime
public float? RunTime { get; init; }
Property Value
- float?
Settings
public Dictionary<string, InteractionSettings>? Settings { get; init; }
Property Value
- Dictionary<string, InteractionSettings>
ViewDistance
public double ViewDistance { get; init; }
Property Value
- double