Table of Contents

Class CameraInteraction

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
[SchemaImported("assets/common.json#/definitions/CameraInteraction", "1063fcc2e2b9ad9eb9bec8b561f3e3659eae05b992c3425e8fc53eddad9d0ae8")]
public sealed record CameraInteraction : Interaction, IEquatable<CameraInteraction>
Inheritance
CameraInteraction
Implements
Inherited Members

Properties

Action

public CameraActionType? Action { get; init; }

Property Value

CameraActionType?

Camera

public InteractionCameraSettings? Camera { get; init; }

Property Value

InteractionCameraSettings

CameraInteractionTime

public float? CameraInteractionTime { get; init; }

Property Value

float?

CancelOnItemChange

public bool CancelOnItemChange { get; init; }

Property Value

bool

Codec

public static Codec<CameraInteraction> Codec { get; }

Property Value

Codec<CameraInteraction>

Effects

public InteractionEffects? Effects { get; init; }

Property Value

InteractionEffects

Failed

public string? Failed { get; init; }

Property Value

string

HorizontalSpeedMultiplier

public float? HorizontalSpeedMultiplier { get; init; }

Property Value

float?

Next

public string? Next { get; init; }

Property Value

string

OnItemChangeBehavior

public CameraInteractionInteractionItemChangeBehavior? OnItemChangeBehavior { get; init; }

Property Value

CameraInteractionInteractionItemChangeBehavior?

PersistCameraState

public bool PersistCameraState { get; init; }

Property Value

bool

Perspective

public CameraPerspectiveType? Perspective { get; init; }

Property Value

CameraPerspectiveType?

Rules

public InteractionRules Rules { get; init; }

Property Value

InteractionRules

RunTime

public float? RunTime { get; init; }

Property Value

float?

Settings

public Dictionary<string, InteractionSettings>? Settings { get; init; }

Property Value

Dictionary<string, InteractionSettings>

ViewDistance

public double ViewDistance { get; init; }

Property Value

double