Class BlockType.PropertyPaths
- Namespace
- Shard.Assets.Generated.ModelAssets
- Assembly
- Shard.Assets.dll
public static class BlockType.PropertyPaths
- Inheritance
-
BlockType.PropertyPaths
- Inherited Members
-
Properties
Aliases
public static PropertyPath<BlockType> Aliases { get; }
Property Value
- PropertyPath<BlockType>
AllowsMultipleUsers
public static PropertyPath<BlockType> AllowsMultipleUsers { get; }
Property Value
- PropertyPath<BlockType>
AmbientSoundEventId
public static PropertyPath<BlockType> AmbientSoundEventId { get; }
Property Value
- PropertyPath<BlockType>
Beds
public static PropertyPath<BlockType> Beds { get; }
Property Value
- PropertyPath<BlockType>
Bench
public static PropertyPath<BlockType> Bench { get; }
Property Value
- PropertyPath<BlockType>
BiomeTint
public static PropertyPath<BlockType> BiomeTint { get; }
Property Value
- PropertyPath<BlockType>
BiomeTintDown
public static PropertyPath<BlockType> BiomeTintDown { get; }
Property Value
- PropertyPath<BlockType>
BiomeTintEast
public static PropertyPath<BlockType> BiomeTintEast { get; }
Property Value
- PropertyPath<BlockType>
BiomeTintNorth
public static PropertyPath<BlockType> BiomeTintNorth { get; }
Property Value
- PropertyPath<BlockType>
BiomeTintSouth
public static PropertyPath<BlockType> BiomeTintSouth { get; }
Property Value
- PropertyPath<BlockType>
BiomeTintUp
public static PropertyPath<BlockType> BiomeTintUp { get; }
Property Value
- PropertyPath<BlockType>
BiomeTintWest
public static PropertyPath<BlockType> BiomeTintWest { get; }
Property Value
- PropertyPath<BlockType>
BlockBreakingDecalId
public static PropertyPath<BlockType> BlockBreakingDecalId { get; }
Property Value
- PropertyPath<BlockType>
BlockEntity
public static PropertyPath<BlockType> BlockEntity { get; }
Property Value
- PropertyPath<BlockType>
BlockListAssetId
public static PropertyPath<BlockType> BlockListAssetId { get; }
Property Value
- PropertyPath<BlockType>
BlockParticleSetId
public static PropertyPath<BlockType> BlockParticleSetId { get; }
Property Value
- PropertyPath<BlockType>
BlockSoundSetId
public static PropertyPath<BlockType> BlockSoundSetId { get; }
Property Value
- PropertyPath<BlockType>
ConditionalSounds
public static PropertyPath<BlockType> ConditionalSounds { get; }
Property Value
- PropertyPath<BlockType>
ConnectedBlockRuleSet
public static PropertyPath<BlockType> ConnectedBlockRuleSet { get; }
Property Value
- PropertyPath<BlockType>
CubeShadingMode
public static PropertyPath<BlockType> CubeShadingMode { get; }
Property Value
- PropertyPath<BlockType>
CustomModel
public static PropertyPath<BlockType> CustomModel { get; }
Property Value
- PropertyPath<BlockType>
CustomModelAnimation
public static PropertyPath<BlockType> CustomModelAnimation { get; }
Property Value
- PropertyPath<BlockType>
CustomModelAnimationSpeed
public static PropertyPath<BlockType> CustomModelAnimationSpeed { get; }
Property Value
- PropertyPath<BlockType>
CustomModelScale
public static PropertyPath<BlockType> CustomModelScale { get; }
Property Value
- PropertyPath<BlockType>
CustomModelTexture
public static PropertyPath<BlockType> CustomModelTexture { get; }
Property Value
- PropertyPath<BlockType>
DamageToEntities
public static PropertyPath<BlockType> DamageToEntities { get; }
Property Value
- PropertyPath<BlockType>
DrawType
public static PropertyPath<BlockType> DrawType { get; }
Property Value
- PropertyPath<BlockType>
Effect
public static PropertyPath<BlockType> Effect { get; }
Property Value
- PropertyPath<BlockType>
ExplosionConfig
public static PropertyPath<BlockType> ExplosionConfig { get; }
Property Value
- PropertyPath<BlockType>
ExplosionReactionState
public static PropertyPath<BlockType> ExplosionReactionState { get; }
Property Value
- PropertyPath<BlockType>
FallingBlockSettings
public static PropertyPath<BlockType> FallingBlockSettings { get; }
Property Value
- PropertyPath<BlockType>
Farming
public static PropertyPath<BlockType> Farming { get; }
Property Value
- PropertyPath<BlockType>
Flags
public static PropertyPath<BlockType> Flags { get; }
Property Value
- PropertyPath<BlockType>
FlipType
public static PropertyPath<BlockType> FlipType { get; }
Property Value
- PropertyPath<BlockType>
Gathering
public static PropertyPath<BlockType> Gathering { get; }
Property Value
- PropertyPath<BlockType>
Group
public static PropertyPath<BlockType> Group { get; }
Property Value
- PropertyPath<BlockType>
HitboxType
public static PropertyPath<BlockType> HitboxType { get; }
Property Value
- PropertyPath<BlockType>
IgnoreSupportWhenPlaced
public static PropertyPath<BlockType> IgnoreSupportWhenPlaced { get; }
Property Value
- PropertyPath<BlockType>
InteractionHint
public static PropertyPath<BlockType> InteractionHint { get; }
Property Value
- PropertyPath<BlockType>
InteractionHitboxType
public static PropertyPath<BlockType> InteractionHitboxType { get; }
Property Value
- PropertyPath<BlockType>
InteractionSoundEventId
public static PropertyPath<BlockType> InteractionSoundEventId { get; }
Property Value
- PropertyPath<BlockType>
Interactions
public static PropertyPath<BlockType> Interactions { get; }
Property Value
- PropertyPath<BlockType>
IsDoor
public static PropertyPath<BlockType> IsDoor { get; }
Property Value
- PropertyPath<BlockType>
Light
public static PropertyPath<BlockType> Light { get; }
Property Value
- PropertyPath<BlockType>
Looping
public static PropertyPath<BlockType> Looping { get; }
Property Value
- PropertyPath<BlockType>
Material
public static PropertyPath<BlockType> Material { get; }
Property Value
- PropertyPath<BlockType>
MaxSupportDistance
public static PropertyPath<BlockType> MaxSupportDistance { get; }
Property Value
- PropertyPath<BlockType>
MovementSettings
public static PropertyPath<BlockType> MovementSettings { get; }
Property Value
- PropertyPath<BlockType>
Opacity
public static PropertyPath<BlockType> Opacity { get; }
Property Value
- PropertyPath<BlockType>
ParticleColor
public static PropertyPath<BlockType> ParticleColor { get; }
Property Value
- PropertyPath<BlockType>
Particles
public static PropertyPath<BlockType> Particles { get; }
Property Value
- PropertyPath<BlockType>
PhysicalMaterialId
public static PropertyPath<BlockType> PhysicalMaterialId { get; }
Property Value
- PropertyPath<BlockType>
PlacementSettings
public static PropertyPath<BlockType> PlacementSettings { get; }
Property Value
- PropertyPath<BlockType>
PrefabListAssetId
public static PropertyPath<BlockType> PrefabListAssetId { get; }
Property Value
- PropertyPath<BlockType>
Rail
public static PropertyPath<BlockType> Rail { get; }
Property Value
- PropertyPath<BlockType>
RandomRotation
public static PropertyPath<BlockType> RandomRotation { get; }
Property Value
- PropertyPath<BlockType>
RandomTickProcedure
public static PropertyPath<BlockType> RandomTickProcedure { get; }
Property Value
- PropertyPath<BlockType>
RequiresAlphaBlending
public static PropertyPath<BlockType> RequiresAlphaBlending { get; }
Property Value
- PropertyPath<BlockType>
RotationYawPlacementOffset
public static PropertyPath<BlockType> RotationYawPlacementOffset { get; }
Property Value
- PropertyPath<BlockType>
Seats
public static PropertyPath<BlockType> Seats { get; }
Property Value
- PropertyPath<BlockType>
SoundOcclusionOpacity
public static PropertyPath<BlockType> SoundOcclusionOpacity { get; }
Property Value
- PropertyPath<BlockType>
State
public static PropertyPath<BlockType> State { get; }
Property Value
- PropertyPath<BlockType>
Support
public static PropertyPath<BlockType> Support { get; }
Property Value
- PropertyPath<BlockType>
SupportDropType
public static PropertyPath<BlockType> SupportDropType { get; }
Property Value
- PropertyPath<BlockType>
Supporting
public static PropertyPath<BlockType> Supporting { get; }
Property Value
- PropertyPath<BlockType>
SupportsRequiredFor
public static PropertyPath<BlockType> SupportsRequiredFor { get; }
Property Value
- PropertyPath<BlockType>
TextureComputedColor
public static PropertyPath<BlockType> TextureComputedColor { get; }
Property Value
- PropertyPath<BlockType>
TextureSideMask
public static PropertyPath<BlockType> TextureSideMask { get; }
Property Value
- PropertyPath<BlockType>
Textures
public static PropertyPath<BlockType> Textures { get; }
Property Value
- PropertyPath<BlockType>
TickProcedure
public static PropertyPath<BlockType> TickProcedure { get; }
Property Value
- PropertyPath<BlockType>
Tint
public static PropertyPath<BlockType> Tint { get; }
Property Value
- PropertyPath<BlockType>
TintDown
public static PropertyPath<BlockType> TintDown { get; }
Property Value
- PropertyPath<BlockType>
TintEast
public static PropertyPath<BlockType> TintEast { get; }
Property Value
- PropertyPath<BlockType>
TintNorth
public static PropertyPath<BlockType> TintNorth { get; }
Property Value
- PropertyPath<BlockType>
TintSouth
public static PropertyPath<BlockType> TintSouth { get; }
Property Value
- PropertyPath<BlockType>
TintUp
public static PropertyPath<BlockType> TintUp { get; }
Property Value
- PropertyPath<BlockType>
TintWest
public static PropertyPath<BlockType> TintWest { get; }
Property Value
- PropertyPath<BlockType>
TransitionTexture
public static PropertyPath<BlockType> TransitionTexture { get; }
Property Value
- PropertyPath<BlockType>
TransitionToGroups
public static PropertyPath<BlockType> TransitionToGroups { get; }
Property Value
- PropertyPath<BlockType>
TransitionToTag
public static PropertyPath<BlockType> TransitionToTag { get; }
Property Value
- PropertyPath<BlockType>
VariantRotation
public static PropertyPath<BlockType> VariantRotation { get; }
Property Value
- PropertyPath<BlockType>