Enum SpatialReparentMode
- Namespace
- Shard.Gameplay.World
- Assembly
- Shard.Gameplay.World.dll
Controls which pose is preserved when changing coordinate parent.
public enum SpatialReparentMode
Fields
PreserveLocal = 1PreserveWorld = 0
Controls which pose is preserved when changing coordinate parent.
public enum SpatialReparentMode
PreserveLocal = 1PreserveWorld = 0