Enum SpatialParentLossBehavior
- Namespace
- Shard.Gameplay.World
- Assembly
- Shard.Gameplay.World.dll
Names the lifecycle action applied when an active coordinate parent is lost.
public enum SpatialParentLossBehavior
Fields
Delete = 1DetachPreservingWorld = 3FreezePendingParent = 5Reparent = 4UnloadTogether = 2