Table of Contents

Enum FluidShaderType

Namespace
Shard.Assets.Generated.ModelAssets
Assembly
Shard.Assets.dll
[SchemaImported("assets/Fluid.json#/properties/Effect/items", "8ed97e7dde965e49beb42595b74383031ca840a0360d6fa787471581c5ead524")]
public enum FluidShaderType

Fields

Ice = 5
Lava = 7
None = 0
Ripple = 9
Slime = 8
Water = 6
Wind = 1
WindAttached = 2
WindFractal = 4
WindRandom = 3