Table of Contents

Class TypedAssetPackets

Namespace
Shard.Assets.Delivery
Assembly
Shard.Assets.dll

The typed-asset Update* packets, built once after resolution and reused for every client (they are self-contained Init packets). Provided as a stable reference in setup; populated during preload.

public sealed class TypedAssetPackets
Inheritance
TypedAssetPackets
Inherited Members

Properties

Packets

public IReadOnlyList<IToClientPacket> Packets { get; }

Property Value

IReadOnlyList<IToClientPacket>

Methods

Set(IReadOnlyList<IToClientPacket>)

public void Set(IReadOnlyList<IToClientPacket> packets)

Parameters

packets IReadOnlyList<IToClientPacket>